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authorBrecht Van Lommel <brecht@blender.org>2021-01-12 16:30:35 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-01-13 14:12:36 +0300
commit2cd091e9c70974703dd47845c5ad631035b849a4 (patch)
tree02e99e12bac4deb0ee0e20d4ebd15ddfe915a4e2 /intern/cycles/render/osl.cpp
parentdc170a6d67826ee4201384f90065141ef4fae96e (diff)
Fix Cycles not taking into account CYCLES_SHADER_PATH for finding stdcycles.h
Contributed by howetuft. Differential Revision: https://developer.blender.org/D9973
Diffstat (limited to 'intern/cycles/render/osl.cpp')
-rw-r--r--intern/cycles/render/osl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index bea2c534bd1..35b62746f1b 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -323,7 +323,7 @@ bool OSLShaderManager::osl_compile(const string &inputfile, const string &output
string include_path_arg = string("-I") + shader_path;
options.push_back(include_path_arg);
- stdosl_path = path_get("shader/stdcycles.h");
+ stdosl_path = path_join(shader_path, "stdcycles.h");
/* compile */
OSL::OSLCompiler *compiler = new OSL::OSLCompiler(&OSL::ErrorHandler::default_handler());