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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-30 15:51:17 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-30 15:51:17 +0400
commit0c3d3e5562770586eaa95d6087d190240de5b8f2 (patch)
treecf72e859a15a12d2bbf5c6129dc7d5f91f384e6e /intern/cycles/render/osl.cpp
parente09a1bc7cff068484ec43bb3383d4981e998c0cf (diff)
Cycles: optimization to not compile shaders and load images that are not
used by any mesh/lamp/world.
Diffstat (limited to 'intern/cycles/render/osl.cpp')
-rw-r--r--intern/cycles/render/osl.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 638bfa8634e..4856a8d4e0c 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -99,6 +99,9 @@ void OSLShaderManager::device_update(Device *device, DeviceScene *dscene, Scene
device_free(device, dscene);
+ /* determine which shaders are in use */
+ device_update_shaders_used(scene);
+
/* create shaders */
OSLGlobals *og = (OSLGlobals*)device->osl_memory();
@@ -530,7 +533,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
shader->has_displacement = false;
/* generate surface shader */
- if(graph && output->input("Surface")->link) {
+ if(shader->used && graph && output->input("Surface")->link) {
compile_type(shader, shader->graph, SHADER_TYPE_SURFACE);
og->surface_state.push_back(ss->state());
@@ -552,7 +555,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
}
/* generate volume shader */
- if(graph && output->input("Volume")->link) {
+ if(shader->used && graph && output->input("Volume")->link) {
compile_type(shader, shader->graph, SHADER_TYPE_VOLUME);
shader->has_volume = true;
@@ -566,7 +569,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
}
/* generate displacement shader */
- if(graph && output->input("Displacement")->link) {
+ if(shader->used && graph && output->input("Displacement")->link) {
compile_type(shader, shader->graph, SHADER_TYPE_DISPLACEMENT);
shader->has_displacement = true;