diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-11-15 23:58:55 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-12-31 23:31:08 +0300 |
commit | 9e2e408323f967a3f8b13e27e601ebfaa109ffcd (patch) | |
tree | 9d360aa875afe98747a70c292d30e18f13efa3ec /intern/cycles/render/osl.cpp | |
parent | bbf12722edb7d1cfbbdedd6757275ff386211fe0 (diff) |
Cycles: Add logging to OSL and CUDA initialization/compilation
This is what was handy troubleshooting issues in the studio,
plus this is exactly the same thing which would be helpful
when solving issues with paths to compiled shaders and cubins
for standalone repository.
Diffstat (limited to 'intern/cycles/render/osl.cpp')
-rw-r--r-- | intern/cycles/render/osl.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 96ea203213a..08d69386724 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -30,6 +30,7 @@ #include "osl_shader.h" #include "util_foreach.h" +#include "util_logging.h" #include "util_md5.h" #include "util_path.h" #include "util_progress.h" @@ -194,6 +195,8 @@ void OSLShaderManager::shading_system_init() ss_shared->attribute("searchpath:shader", path_get("shader")); //ss_shared->attribute("greedyjit", 1); + VLOG(1) << "Using shader search path: " << path_get("shader"); + /* our own ray types */ static const char *raytypes[] = { "camera", /* PATH_RAY_CAMERA */ |