Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-16 01:12:58 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-16 01:12:58 +0400
commitfe16b2620646708bae3286b9c1300eacbc4bc0da (patch)
tree5c3b225d1e23f3797cca638649f014662031825e /intern/cycles/render/scene.cpp
parent8a25e2d2b2214db32b1a337253f337b63eafdef3 (diff)
Cycles: fix some update issues with camera motion blur, and do some more work
for getting object motion blur ready.
Diffstat (limited to 'intern/cycles/render/scene.cpp')
-rw-r--r--intern/cycles/render/scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index 071338d49c2..15031b9500c 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -183,10 +183,10 @@ void Scene::device_update(Device *device_, Progress& progress)
device->const_copy_to("__data", &dscene.data, sizeof(dscene.data));
}
-Scene::MotionType Scene::need_motion()
+Scene::MotionType Scene::need_motion(bool advanced_shading)
{
if(integrator->motion_blur)
- return MOTION_BLUR;
+ return (advanced_shading)? MOTION_BLUR: MOTION_NONE;
else if(Pass::contains(film->passes, PASS_MOTION))
return MOTION_PASS;
else