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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 02:37:07 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 06:54:05 +0300
commit267d8923265a284c5d9a462e1d86305d613fcad8 (patch)
tree7e0bd31d403a4d878ec65aaac3883bbfea67cc20 /intern/cycles/render/scene.cpp
parent6c4ddfc5d9833b6c4f0ae3da93645556fee97caf (diff)
Code refactor: motion blur cleanups, preparing for next commit.
Diffstat (limited to 'intern/cycles/render/scene.cpp')
-rw-r--r--intern/cycles/render/scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index f5b8e2fd6a6..e9b9b417e30 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -60,7 +60,8 @@ DeviceScene::DeviceScene(Device *device)
curve_keys(device, "__curve_keys", MEM_TEXTURE),
patches(device, "__patches", MEM_TEXTURE),
objects(device, "__objects", MEM_TEXTURE),
- objects_vector(device, "__objects_vector", MEM_TEXTURE),
+ object_motion_pass(device, "__object_motion_pass", MEM_TEXTURE),
+ object_flag(device, "__object_flag", MEM_TEXTURE),
attributes_map(device, "__attributes_map", MEM_TEXTURE),
attributes_float(device, "__attributes_float", MEM_TEXTURE),
attributes_float3(device, "__attributes_float3", MEM_TEXTURE),
@@ -72,7 +73,6 @@ DeviceScene::DeviceScene(Device *device)
particles(device, "__particles", MEM_TEXTURE),
svm_nodes(device, "__svm_nodes", MEM_TEXTURE),
shaders(device, "__shaders", MEM_TEXTURE),
- object_flag(device, "__object_flag", MEM_TEXTURE),
lookup_table(device, "__lookup_table", MEM_TEXTURE),
sobol_directions(device, "__sobol_directions", MEM_TEXTURE)
{