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authorKévin Dietrich <kevin.dietrich@mailoo.org>2020-10-02 00:16:01 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2020-10-02 00:21:11 +0300
commitedd1164575feefda103c73119a98cbd994e53141 (patch)
treeae69e078944ba7f27ffbce6209e4eef6e17fca88 /intern/cycles/render/scene.h
parent342bdbc1769fa31c734d7c38ab67be3428c9d234 (diff)
Cycles: add time statistics to scene update
Gathers information for time spent in the various managers or object (Film, Camera, etc.) being updated in Scene::device_update. The stats include the total time spent in the device_update methods as well as time spent in subroutines (e.g. bvh build, displacement, etc.). This does not qualify as a full blown profiler, but is useful to identify potential bottleneck areas. The stats can be enabled and printed by passing `--cycles-print-stats` on the command line to Cycles, or `-- --cycles-print-stats` to Blender. Reviewed By: brecht Maniphest Tasks: T79174 Differential Revision: https://developer.blender.org/D8596
Diffstat (limited to 'intern/cycles/render/scene.h')
-rw-r--r--intern/cycles/render/scene.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 0e32a70952b..cc2ef8da589 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -59,6 +59,7 @@ class Progress;
class BakeManager;
class BakeData;
class RenderStats;
+class SceneUpdateStats;
class Volume;
/* Scene Device Data */
@@ -260,6 +261,9 @@ class Scene : public NodeOwner {
/* mutex must be locked manually by callers */
thread_mutex mutex;
+ /* scene update statistics */
+ SceneUpdateStats *update_stats;
+
Scene(const SceneParams &params, Device *device);
~Scene();
@@ -280,6 +284,8 @@ class Scene : public NodeOwner {
void collect_statistics(RenderStats *stats);
+ void enable_update_stats();
+
bool update(Progress &progress, bool &kernel_switch_needed);
/* This function is used to create a node of a specified type instead of