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authorThomas Dinges <blender@dingto.org>2016-05-06 12:57:30 +0300
committerThomas Dinges <blender@dingto.org>2016-05-06 14:20:09 +0300
commit36d8a70b00c2c0a1bc28ffad4cc2e283a77d7bab (patch)
treee0cbab5ae98b7c5bba8f0a7614604b8f5584567d /intern/cycles/render/scene.h
parent8aa3bac7afa3b684125975c9f6e51c76fc563f78 (diff)
Code refactor: Change Cycles ImageManager arrays.
This commit simplifies the code for the image arrays. Instead of having 2 arrays for float and byte textures, we now use an array here. This simplifies the code (avoids code duplication), and makes it possible to easily extend it with float1 and half-float types in the future. Only tested with CPU yet, plus some cleanup / code de-duplication is still possible here. Reviewers: #cycles, sergey Reviewed By: #cycles, sergey Subscribers: jesterking, sergey Differential Revision: https://developer.blender.org/D1969
Diffstat (limited to 'intern/cycles/render/scene.h')
0 files changed, 0 insertions, 0 deletions