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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 05:32:25 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 14:17:33 +0300
commitcdb0b3b1dcd4e9962426422868b2f40535670a5c (patch)
tree1a3d1727d4da92536d6c3615cbe0f9dffc1315b8 /intern/cycles/render/scene.h
parent4b3e6cb728cb5d0e603f3b23b32ad1f8bfc68558 (diff)
Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
Diffstat (limited to 'intern/cycles/render/scene.h')
-rw-r--r--intern/cycles/render/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 0194327f567..a1966afd23b 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -149,7 +149,7 @@ public:
use_bvh_spatial_split = false;
use_bvh_unaligned_nodes = true;
num_bvh_time_steps = 0;
- use_qbvh = false;
+ use_qbvh = true;
persistent_data = false;
texture_limit = 0;
}