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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-10 03:28:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-21 21:29:21 +0300
commit6199a606a6fad1722d1f4b2152e895d655db4757 (patch)
treeeff3cad138e56fc9a7bc2912c47fed1102f0b11a /intern/cycles/render/scene.h
parentdc9eb8234fe4c9c561a3bfb9a8e3a3cefe77d5e3 (diff)
Cycles: disable progressive refine if denoising or save buffers is used.
Progressive refine undoes memory saving from save buffers, so enabling both does not make much sense. Previously enabling progressive refine would disable denoising, but it should be the other way around since denoise actually affects the render result. Includes some code refactor for progressive refine render buffers, and avoids recomputing tiles for each progressive sample.
Diffstat (limited to 'intern/cycles/render/scene.h')
0 files changed, 0 insertions, 0 deletions