diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-28 00:37:24 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-28 00:37:24 +0400 |
commit | cdee3435c67abebb633cb09410c4a87d42ff61e3 (patch) | |
tree | 9647e36a3661caab918e7726a5971b58b444d403 /intern/cycles/render/scene.h | |
parent | 136d27b350355232ebe4d0a13427777445334b05 (diff) |
Cycles: internal changes that should have no effect on user level yet, added
shader flags for various purposes, and some code for light types other than
points.
Diffstat (limited to 'intern/cycles/render/scene.h')
-rw-r--r-- | intern/cycles/render/scene.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h index 93d8ebf1301..a969dd66c4c 100644 --- a/intern/cycles/render/scene.h +++ b/intern/cycles/render/scene.h @@ -77,10 +77,11 @@ public: /* lights */ device_vector<float4> light_distribution; - device_vector<float4> light_point; + device_vector<float4> light_data; /* shaders */ device_vector<uint4> svm_nodes; + device_vector<uint> shader_flag; /* filter */ device_vector<float> filter_table; |