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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-10 03:28:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-21 21:29:21 +0300
commit6199a606a6fad1722d1f4b2152e895d655db4757 (patch)
treeeff3cad138e56fc9a7bc2912c47fed1102f0b11a /intern/cycles/render/session.cpp
parentdc9eb8234fe4c9c561a3bfb9a8e3a3cefe77d5e3 (diff)
Cycles: disable progressive refine if denoising or save buffers is used.
Progressive refine undoes memory saving from save buffers, so enabling both does not make much sense. Previously enabling progressive refine would disable denoising, but it should be the other way around since denoise actually affects the render result. Includes some code refactor for progressive refine render buffers, and avoids recomputing tiles for each progressive sample.
Diffstat (limited to 'intern/cycles/render/session.cpp')
-rw-r--r--intern/cycles/render/session.cpp95
1 files changed, 26 insertions, 69 deletions
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index f1ff6b49b71..d9264309273 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -114,9 +114,7 @@ Session::~Session()
}
/* clean up */
- foreach(RenderTile &rtile, render_tiles)
- delete rtile.buffers;
- tile_manager.free_device();
+ tile_manager.device_free();
delete buffers;
delete display;
@@ -380,19 +378,17 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile)
/* in case of a permanent buffer, return it, otherwise we will allocate
* a new temporary buffer */
- if(!(params.background && params.output_path.empty())) {
+ if(buffers) {
tile_manager.state.buffer.get_offset_stride(rtile.offset, rtile.stride);
rtile.buffer = buffers->buffer.device_pointer;
rtile.buffers = buffers;
- tile->buffers = buffers;
device->map_tile(tile_device, rtile);
return true;
}
- bool store_rtile = false;
if(tile->buffers == NULL) {
/* fill buffer parameters */
BufferParams buffer_params = tile_manager.params;
@@ -402,52 +398,15 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile)
buffer_params.height = rtile.h;
/* allocate buffers */
- if(params.progressive_refine) {
- tile_lock.lock();
-
- if(render_tiles.size() == 0) {
- RenderTile nulltile;
- nulltile.buffers = NULL;
- render_tiles.resize(tile_manager.state.num_tiles, nulltile);
- }
-
- /* In certain circumstances number of tiles in the tile manager could
- * be changed. This is not supported by the progressive refine feature.
- */
- assert(render_tiles.size() == tile_manager.state.num_tiles);
-
- RenderTile &stored_rtile = render_tiles[tile->index];
- if(stored_rtile.buffers == NULL) {
- tile->buffers = new RenderBuffers(tile_device);
- tile->buffers->reset(tile_device, buffer_params);
- store_rtile = true;
- }
- else {
- assert(rtile.x == stored_rtile.x &&
- rtile.y == stored_rtile.y &&
- rtile.w == stored_rtile.w &&
- rtile.h == stored_rtile.h);
- tile_lock.unlock();
- tile->buffers = stored_rtile.buffers;
- }
- }
- else {
- tile->buffers = new RenderBuffers(tile_device);
-
- tile->buffers->reset(tile_device, buffer_params);
- }
+ tile->buffers = new RenderBuffers(tile_device);
+ tile->buffers->reset(tile_device, buffer_params);
}
tile->buffers->params.get_offset_stride(rtile.offset, rtile.stride);
rtile.buffer = tile->buffers->buffer.device_pointer;
rtile.buffers = tile->buffers;
- rtile.sample = 0;
-
- if(store_rtile) {
- render_tiles[tile->index] = rtile;
- tile_lock.unlock();
- }
+ rtile.sample = tile_manager.state.sample;
/* this will tag tile as IN PROGRESS in blender-side render pipeline,
* which is needed to highlight currently rendering tile before first
@@ -484,10 +443,11 @@ void Session::release_tile(RenderTile& rtile)
if(tile_manager.finish_tile(rtile.tile_index, delete_tile)) {
if(write_render_tile_cb && params.progressive_refine == false) {
write_render_tile_cb(rtile);
- if(delete_tile) {
- delete rtile.buffers;
- tile_manager.state.tiles[rtile.tile_index].buffers = NULL;
- }
+ }
+
+ if(delete_tile) {
+ delete rtile.buffers;
+ tile_manager.state.tiles[rtile.tile_index].buffers = NULL;
}
}
else {
@@ -794,10 +754,10 @@ bool Session::draw(BufferParams& buffer_params, DeviceDrawParams &draw_params)
void Session::reset_(BufferParams& buffer_params, int samples)
{
- if(buffers) {
- if(buffer_params.modified(buffers->params)) {
- gpu_draw_ready = false;
- buffers->reset(device, buffer_params);
+ if(buffers && buffer_params.modified(tile_manager.params)) {
+ gpu_draw_ready = false;
+ buffers->reset(device, buffer_params);
+ if(display) {
display->reset(device, buffer_params);
}
}
@@ -819,15 +779,6 @@ void Session::reset(BufferParams& buffer_params, int samples)
reset_gpu(buffer_params, samples);
else
reset_cpu(buffer_params, samples);
-
- if(params.progressive_refine) {
- thread_scoped_lock buffers_lock(buffers_mutex);
-
- foreach(RenderTile &rtile, render_tiles)
- delete rtile.buffers;
-
- render_tiles.clear();
- }
}
void Session::set_samples(int samples)
@@ -1045,8 +996,18 @@ bool Session::update_progressive_refine(bool cancel)
}
if(params.progressive_refine) {
- foreach(RenderTile &rtile, render_tiles) {
+ foreach(Tile& tile, tile_manager.state.tiles) {
+ if(!tile.buffers) {
+ continue;
+ }
+
+ RenderTile rtile;
+ rtile.x = tile_manager.state.buffer.full_x + tile.x;
+ rtile.y = tile_manager.state.buffer.full_y + tile.y;
+ rtile.w = tile.w;
+ rtile.h = tile.h;
rtile.sample = sample;
+ rtile.buffers = tile.buffers;
if(write) {
if(write_render_tile_cb)
@@ -1068,11 +1029,7 @@ void Session::device_free()
{
scene->device_free();
- foreach(RenderTile &tile, render_tiles)
- delete tile.buffers;
- tile_manager.free_device();
-
- render_tiles.clear();
+ tile_manager.device_free();
/* used from background render only, so no need to
* re-create render/display buffers here