diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-08 01:09:08 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-05-28 19:31:00 +0300 |
commit | c96a4c8a2aeab761983b2b9c76104639c5721a2f (patch) | |
tree | 83f45ccbb3a9651df2785abb2ed8eb376a0e7c7e /intern/cycles/render/session.cpp | |
parent | b94bfe4cd8362abc4e8d256a081dc364c28a3117 (diff) |
Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays.
Differential Revision: https://developer.blender.org/D2016
Diffstat (limited to 'intern/cycles/render/session.cpp')
-rw-r--r-- | intern/cycles/render/session.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index 76979e9ba3e..1cd76ff2b39 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -630,7 +630,7 @@ DeviceRequestedFeatures Session::get_requested_device_features() requested_features.use_camera_motion = scene->camera->use_motion; foreach(Object *object, scene->objects) { Mesh *mesh = object->mesh; - if(mesh->curves.size() > 0) { + if(mesh->num_curves()) { requested_features.use_hair = true; } requested_features.use_object_motion |= object->use_motion | mesh->use_motion_blur; |