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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-09 16:04:39 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-09 16:04:39 +0400
commitcfbd6cf154bbc653422f30b2bf8077545f5fb99c (patch)
treeb32a82345cf6d87f56ede78a8bdf1cd18ca2f0f3 /intern/cycles/render/session.cpp
parent9b31cba74e2bd84e9988ebdab723e6e43f9b8357 (diff)
Cycles:
* OpenCL now only uses GPU/Accelerator devices, it's only confusing if CPU device is used, easy to enable in the code for debugging. * OpenCL kernel binaries are now cached for faster startup after the first time compiling. * CUDA kernels can now be compiled and cached at runtime if the CUDA toolkit is installed. This means that even if the build does not have CUDA enabled, it's still possible to use it as long as you install the toolkit.
Diffstat (limited to 'intern/cycles/render/session.cpp')
-rw-r--r--intern/cycles/render/session.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index f66c4a64b0b..5fb687971ef 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -384,7 +384,7 @@ void Session::run_cpu()
void Session::run()
{
/* load kernels */
- progress.set_status("Loading render kernels (may take a few minutes)");
+ progress.set_status("Loading render kernels (may take a few minutes the first time)");
if(!device->load_kernels()) {
progress.set_status("Failed loading render kernel, see console for errors");