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authorLukas Stockner <lukas.stockner@freenet.de>2019-02-06 14:42:10 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-02-06 17:18:29 +0300
commit405cacd4cd955552e1f7b50a176ddcdd9baf8d3b (patch)
treee54e2bf0c79bcc04d669088393b1d16df554bffd /intern/cycles/render/session.h
parent81159e99b819910b72cb3caba6b3cd4f35184ea9 (diff)
Cycles: prefilter feature passes separate from denoising.
Prefiltering of feature passes will happen during rendering, which can then be used for denoising immediately or written as a render pass for later (animation) denoising. The number of denoising data passes written is reduced because of this, leaving out the feature variance passes. The passes are now Normal, Albedo, Depth, Shadowing, Variance and Intensity. Ref D3889.
Diffstat (limited to 'intern/cycles/render/session.h')
-rw-r--r--intern/cycles/render/session.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h
index c7f590915e7..cb1d8fed68f 100644
--- a/intern/cycles/render/session.h
+++ b/intern/cycles/render/session.h
@@ -60,8 +60,9 @@ public:
bool display_buffer_linear;
- bool use_denoising;
- bool denoising_passes;
+ bool run_denoising;
+ bool write_denoising_passes;
+ bool full_denoising;
int denoising_radius;
float denoising_strength;
float denoising_feature_strength;
@@ -94,8 +95,9 @@ public:
use_profiling = false;
- use_denoising = false;
- denoising_passes = false;
+ run_denoising = false;
+ write_denoising_passes = false;
+ full_denoising = false;
denoising_radius = 8;
denoising_strength = 0.0f;
denoising_feature_strength = 0.0f;