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author | Lukas Stockner <lukas.stockner@freenet.de> | 2016-11-26 06:22:34 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2016-12-03 07:02:21 +0300 |
commit | a2ebc5268f2b98ee7335e0054c177c849a45cfba (patch) | |
tree | f1c08ab691cc93b08df0a387b037d1e0a45e9a53 /intern/cycles/render/session.h | |
parent | 35d490b3f13c75e9a62cb30f3842ed38a27f6dbc (diff) |
Cycles: Refactor Progress system to provide better estimates
The Progress system in Cycles had two limitations so far:
- It just counted tiles, but ignored their size. For example, when rendering a 600x500 image with 512x512 tiles, the right 88x500 tile would count for 50% of the progress, although it only covers 15% of the image.
- Scene update time was incorrectly counted as rendering time - therefore, the remaining time started very long and gradually decreased.
This patch fixes both problems:
First of all, the Progress now has a function to ignore time spans, and that is used to ignore scene update time.
The larger change is the tile size: Instead of counting samples per tile, so that the final value is num_samples*num_tiles, the code now counts every sample for every pixel, so that the final value is num_samples*num_pixels.
Along with that, some unused variables were removed from the Progress and Session classes.
Reviewers: brecht, sergey, #cycles
Subscribers: brecht, candreacchio, sergey
Differential Revision: https://developer.blender.org/D2214
Diffstat (limited to 'intern/cycles/render/session.h')
-rw-r--r-- | intern/cycles/render/session.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h index 1db4692e171..c7ff1446171 100644 --- a/intern/cycles/render/session.h +++ b/intern/cycles/render/session.h @@ -145,6 +145,10 @@ public: void device_free(); + /* Returns the rendering progress or 0 if no progress can be determined + * (for example, when rendering with unlimited samples). */ + float get_progress(); + protected: struct DelayedReset { thread_mutex mutex; @@ -173,8 +177,6 @@ protected: void update_tile_sample(RenderTile& tile); void release_tile(RenderTile& tile); - void update_progress_sample(); - bool device_use_gl; thread *session_thread; @@ -194,10 +196,7 @@ protected: bool kernels_loaded; - double start_time; double reset_time; - double preview_time; - double paused_time; /* progressive refine */ double last_update_time; |