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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-12 17:13:56 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-12 17:13:56 +0400
commitebc653463ddfd9f8b893b6acbcc6465972e6abc6 (patch)
tree6b3cc2ba3f04994cf9f8d8f5bca6d63cfe2c9d1f /intern/cycles/render/session.h
parentc40492205b4369de3babe63b43d127ca622773ec (diff)
Cycles:
* Fix missing update when editing objects with emission materials. * Fix preview pass rendering set to 1 not showing full resolution. * Fix CUDA runtime compiling failing due to missing cache directory. * Use settings from first render layer for visibility and material override. And a bunch of incomplete and still disabled code mostly related to closure sampling.
Diffstat (limited to 'intern/cycles/render/session.h')
-rw-r--r--intern/cycles/render/session.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h
index 4d5cf434098..ca775939c09 100644
--- a/intern/cycles/render/session.h
+++ b/intern/cycles/render/session.h
@@ -58,7 +58,7 @@ public:
background = false;
output_path = "";
- progressive = false;
+ progressive = true;
passes = INT_MAX;
tile_size = 64;
min_size = 64;