diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-09-17 01:05:42 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-09-17 01:05:42 +0400 |
commit | 2513886f437d66e2609eac37f75c92d7c0ace648 (patch) | |
tree | 801a67049d934c8c2318cb6f1edda87102f1508c /intern/cycles/render/shader.cpp | |
parent | bf8c078c55965b887ab8b63d5feb1988409af23f (diff) |
Fix #36725: mismatch between viewport and render result when no world is linked
to the scene in cycles.
Diffstat (limited to 'intern/cycles/render/shader.cpp')
-rw-r--r-- | intern/cycles/render/shader.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp index 6e3a4695d71..385395e3752 100644 --- a/intern/cycles/render/shader.cpp +++ b/intern/cycles/render/shader.cpp @@ -348,12 +348,6 @@ void ShaderManager::add_default(Scene *scene) { graph = new ShaderGraph(); - closure = graph->add(new BackgroundNode()); - closure->input("Color")->value = make_float3(0.8f, 0.8f, 0.8f); - out = graph->output(); - - graph->connect(closure->output("Background"), out->input("Surface")); - shader = new Shader(); shader->name = "default_background"; shader->graph = graph; |