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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 14:14:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 14:41:07 +0300 |
commit | c47d669f247d4762cfeede867c43c638e40c14c3 (patch) | |
tree | 734299c81811955ebb56f211bd010a39f42dc6ef /intern/cycles/render/shader.h | |
parent | 177a0ca131794a15d775577e4fa25c1d9e695d13 (diff) |
Cleanup: comments (long lines) in cycles
Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r-- | intern/cycles/render/shader.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h index 600b0cc59d4..f74204df355 100644 --- a/intern/cycles/render/shader.h +++ b/intern/cycles/render/shader.h @@ -143,8 +143,10 @@ class Shader : public Node { Shader(); ~Shader(); - /* Checks whether the shader consists of just a emission node with fixed inputs that's connected directly to the output. - * If yes, it sets the content of emission to the constant value (color * strength), which is then used for speeding up light evaluation. */ + /* Checks whether the shader consists of just a emission node with fixed inputs that's connected + * directly to the output. + * If yes, it sets the content of emission to the constant value (color * strength), which is + * then used for speeding up light evaluation. */ bool is_constant_emission(float3 *emission); void set_graph(ShaderGraph *graph); |