diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-05-14 18:26:04 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-05-14 18:39:37 +0300 |
commit | 16d8a683be4348b5c6eff48cbb16c7454863d9ea (patch) | |
tree | 2235560363d235da709aba43f09a82ab033c7ba1 /intern/cycles/render/shader.h | |
parent | 72492eb2a27e4f0bc9f6274ce0404d485cc44a57 (diff) |
Fix T73984: unnecessary Cycles viewport updates with object texture coordinates
Remove old code that added extra updates for shaders that have a dependency on
objects. The dependency graph can now tell Cycles when a material is affected by
an object transform.
Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r-- | intern/cycles/render/shader.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h index 7801fd29276..993b467b396 100644 --- a/intern/cycles/render/shader.h +++ b/intern/cycles/render/shader.h @@ -98,7 +98,6 @@ class Shader : public Node { /* synchronization */ bool need_update; bool need_update_geometry; - bool need_sync_object; /* If the shader has only volume components, the surface is assumed to * be transparent. @@ -121,7 +120,6 @@ class Shader : public Node { bool has_surface_spatial_varying; bool has_volume_spatial_varying; bool has_volume_attribute_dependency; - bool has_object_dependency; bool has_integrator_dependency; /* displacement */ |