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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-02-02 14:04:19 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-02-07 14:18:15 +0300 |
commit | d9c5f0d25fc91b069158ae1ab4fddc21bfd85846 (patch) | |
tree | 18f55163c5b06385d055d5a79a4c653d3da6e595 /intern/cycles/render/shader.h | |
parent | 46c9872afaa8053f8b2894c038402b1beb3ac66c (diff) |
Cleanup: split Cycles Hair and Mesh classes, with Geometry base class
Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r-- | intern/cycles/render/shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h index f74204df355..c6f40bb7833 100644 --- a/intern/cycles/render/shader.h +++ b/intern/cycles/render/shader.h @@ -95,7 +95,7 @@ class Shader : public Node { /* synchronization */ bool need_update; - bool need_update_mesh; + bool need_update_geometry; bool need_sync_object; /* If the shader has only volume components, the surface is assumed to |