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authorCampbell Barton <ideasman42@gmail.com>2014-12-08 11:46:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-12-08 11:46:21 +0300
commit690345a826544aec7a30b1d39966d867d093a8d1 (patch)
treeb49bca28496bc5f4e22618c375444f6b5f4b3092 /intern/cycles/render/shader.h
parent7ba2b37a8a7837695c74d354f44084c2f917adba (diff)
Cleanup: spelling
Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r--intern/cycles/render/shader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index 29c10ffa4f3..509c9385e6d 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -19,7 +19,7 @@
#ifdef WITH_OSL
# if defined(_MSC_VER)
-/* Prevent OSL from pollyting the context with weird macroses from windows.h.
+/* Prevent OSL from polluting the context with weird macros from windows.h.
* TODO(sergey): Ideally it's only enough to have class/struct declarations in
* the header and skip header include here.
*/