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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-12-31 20:30:34 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2013-12-31 20:30:34 +0400 |
commit | 6b03f92aa7bdb10cfde99bc30a7337c843bda57c (patch) | |
tree | 92bafd2a3a44aa2552ee56a836e40acacd2878e5 /intern/cycles/render/svm.cpp | |
parent | 9939ec06dd590fa520ab4138e011b0738a2639ea (diff) |
Cycles Volume Render: optimization to avoid exporting surface attributes when
only a volume shader is used.
Diffstat (limited to 'intern/cycles/render/svm.cpp')
-rw-r--r-- | intern/cycles/render/svm.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index 930c53d9572..e5140ea990b 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -18,6 +18,7 @@ #include "graph.h" #include "light.h" #include "mesh.h" +#include "nodes.h" #include "scene.h" #include "shader.h" #include "svm.h" |