diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-05-14 18:26:04 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-05-14 18:39:37 +0300 |
commit | 16d8a683be4348b5c6eff48cbb16c7454863d9ea (patch) | |
tree | 2235560363d235da709aba43f09a82ab033c7ba1 /intern/cycles/render/svm.cpp | |
parent | 72492eb2a27e4f0bc9f6274ce0404d485cc44a57 (diff) |
Fix T73984: unnecessary Cycles viewport updates with object texture coordinates
Remove old code that added extra updates for shaders that have a dependency on
objects. The dependency graph can now tell Cycles when a material is affected by
an object transform.
Diffstat (limited to 'intern/cycles/render/svm.cpp')
-rw-r--r-- | intern/cycles/render/svm.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index b4858f488c3..ea3dbaf8e03 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -448,10 +448,6 @@ void SVMCompiler::generate_node(ShaderNode *node, ShaderNodeSet &done) current_shader->has_volume_attribute_dependency = true; } - if (node->has_object_dependency()) { - current_shader->has_object_dependency = true; - } - if (node->has_integrator_dependency()) { current_shader->has_integrator_dependency = true; } @@ -863,7 +859,6 @@ void SVMCompiler::compile(Shader *shader, array<int4> &svm_nodes, int index, Sum shader->has_surface_spatial_varying = false; shader->has_volume_spatial_varying = false; shader->has_volume_attribute_dependency = false; - shader->has_object_dependency = false; shader->has_integrator_dependency = false; /* generate bump shader */ |