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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-20 05:32:29 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-21 21:58:28 +0300
commit57a0cb797d60024357a3e3a64c1873844b0178bd (patch)
tree1f8ade576fbbc6cbbf7a41c51304ee8ae3fe95b6 /intern/cycles/render/svm.h
parent92ec4863c22f249a21a5b5224d91fcab5c602100 (diff)
Code refactor: avoid some unnecessary device memory copying.
Diffstat (limited to 'intern/cycles/render/svm.h')
-rw-r--r--intern/cycles/render/svm.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/svm.h b/intern/cycles/render/svm.h
index 98ef5fa05d8..0e9905957c7 100644
--- a/intern/cycles/render/svm.h
+++ b/intern/cycles/render/svm.h
@@ -55,7 +55,7 @@ protected:
void device_update_shader(Scene *scene,
Shader *shader,
Progress *progress,
- vector<int4> *global_svm_nodes);
+ array<int4> *global_svm_nodes);
};
/* Graph Compiler */
@@ -98,7 +98,7 @@ public:
SVMCompiler(ShaderManager *shader_manager, ImageManager *image_manager);
void compile(Scene *scene,
Shader *shader,
- vector<int4>& svm_nodes,
+ array<int4>& svm_nodes,
int index,
Summary *summary = NULL);
@@ -207,7 +207,7 @@ protected:
/* compile */
void compile_type(Shader *shader, ShaderGraph *graph, ShaderType type);
- vector<int4> current_svm_nodes;
+ array<int4> current_svm_nodes;
ShaderType current_type;
Shader *current_shader;
ShaderGraph *current_graph;