diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-16 17:14:02 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-16 17:14:02 +0400 |
commit | 66b1dfae89cc44953bd51c5da962cab437e76972 (patch) | |
tree | e7679b3e554fb4f1bb6f68775c8619bcde0da822 /intern/cycles/render/tile.h | |
parent | 0a5fcf3da3e82fd114095c8c2903d927f15ffc31 (diff) |
Cycles: tweaks to properties and nodes
* Passes renamed to samples
* Camera lens radius renamed to aperature size/blades/rotation
* Glass and fresnel nodes input is now index of refraction
* Glossy and velvet fresnel socket removed
* Mix/add closure node renamed to mix/add shader node
* Blend weight node added for shader mixing weights
There is some version patching code for reading existing files, but it's not
perfect, so shaders may work a bit different.
Diffstat (limited to 'intern/cycles/render/tile.h')
-rw-r--r-- | intern/cycles/render/tile.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h index 56c69cdce88..5cd16eb8afa 100644 --- a/intern/cycles/render/tile.h +++ b/intern/cycles/render/tile.h @@ -42,16 +42,16 @@ public: struct State { int width; int height; - int pass; + int sample; int resolution; list<Tile> tiles; } state; - TileManager(bool progressive, int passes, int tile_size, int min_size); + TileManager(bool progressive, int samples, int tile_size, int min_size); ~TileManager(); - void reset(int width, int height, int passes); - void set_passes(int passes); + void reset(int width, int height, int samples); + void set_samples(int samples); bool next(); bool done(); @@ -59,7 +59,7 @@ protected: void set_tiles(); bool progressive; - int passes; + int samples; int tile_size; int min_size; |