diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-09-22 07:48:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-09-22 07:54:01 +0300 |
commit | 4d66cbd140b1648b79df0df695046cb718797b70 (patch) | |
tree | 945b1093ba250ad57611f44bda7ca0b8a31a0211 /intern/cycles/render | |
parent | 77061a5621015dfd0c9f89fd21cb23d706d0cec8 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/buffers.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/buffers.h | 6 | ||||
-rw-r--r-- | intern/cycles/render/gpu_display.h | 10 | ||||
-rw-r--r-- | intern/cycles/render/session.cpp | 8 | ||||
-rw-r--r-- | intern/cycles/render/session.h | 6 | ||||
-rw-r--r-- | intern/cycles/render/tile.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/tile.h | 2 |
7 files changed, 19 insertions, 19 deletions
diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp index 1cdae3af7f5..186699596ac 100644 --- a/intern/cycles/render/buffers.cpp +++ b/intern/cycles/render/buffers.cpp @@ -300,7 +300,7 @@ void render_buffers_host_copy_denoised(RenderBuffers *dst, DCHECK_EQ(dst_params.width, src_params.width); /* TODO(sergey): More sanity checks to avoid buffer overrun. */ - /* Create a map of pass ofsets to be copied. + /* Create a map of pass offsets to be copied. * Assume offsets are different to allow copying passes between buffers with different set of * passes. */ diff --git a/intern/cycles/render/buffers.h b/intern/cycles/render/buffers.h index c048234167d..a07e7289566 100644 --- a/intern/cycles/render/buffers.h +++ b/intern/cycles/render/buffers.h @@ -116,7 +116,7 @@ class BufferParams : public Node { * * When the scene passes are given, the buffer passes will be created from them and stored in * this params, and then params are updated for those passes. - * The `update_passes()` without parameters updates offsets and stries which are stored outside + * The `update_passes()` without parameters updates offsets and strides which are stored outside * of the passes. */ void update_passes(); void update_passes(const vector<Pass *> &scene_passes); @@ -140,7 +140,7 @@ class BufferParams : public Node { protected: void reset_pass_offset(); - /* Multipled by 2 to be able to store noisy and denoised pass types. */ + /* Multiplied by 2 to be able to store noisy and denoised pass types. */ static constexpr int kNumPassOffsets = PASS_NUM * 2; /* Indexed by an index derived from pass type and mode, indicates offset of the corresponding @@ -171,7 +171,7 @@ class RenderBuffers { /* Copy denoised passes form source to destination. * - * Buffer parameters are provided explicitly, allowing to copy pixelks between render buffers which + * Buffer parameters are provided explicitly, allowing to copy pixels between render buffers which * content corresponds to a render result at a non-unit resolution divider. * * `src_offset` allows to offset source pixel index which is used when a fraction of the source diff --git a/intern/cycles/render/gpu_display.h b/intern/cycles/render/gpu_display.h index cbe347895a1..a01348d28d5 100644 --- a/intern/cycles/render/gpu_display.h +++ b/intern/cycles/render/gpu_display.h @@ -117,7 +117,7 @@ class GPUDisplay { * * NOTE: The GPUDisplay should be marked for an update being in process with `update_begin()`. * - * NOTE: Texture buffer can not be mapped while graphics interopeability is active. This means + * NOTE: Texture buffer can not be mapped while graphics interoperability is active. This means * that `map_texture_buffer()` is not allowed between `graphics_interop_begin()` and * `graphics_interop_end()` calls. */ @@ -125,7 +125,7 @@ class GPUDisplay { /* Map pixels memory form texture to a buffer available for write from CPU. Width and height will * define a requested size of the texture to write to. * Upon success a non-null pointer is returned and the texture buffer is to be unmapped. - * If an error happens during mapping, or if mapoping is not supported by this GPU display a + * If an error happens during mapping, or if mapping is not supported by this GPU display a * null pointer is returned and the buffer is NOT to be unmapped. * * NOTE: Usually the implementation will rely on a GPU context of some sort, and the GPU context @@ -149,7 +149,7 @@ class GPUDisplay { * device API. */ DeviceGraphicsInteropDestination graphics_interop_get(); - /* (De)activate GPU display for graphics interoperability outside of regular display udpate + /* (De)activate GPU display for graphics interoperability outside of regular display update * routines. */ virtual void graphics_interop_activate(); virtual void graphics_interop_deactivate(); @@ -206,8 +206,8 @@ class GPUDisplay { GPUDisplayParams params_; /* Mark texture as its content has been updated. - * Used from places which knows that the texture content has been brough up-to-date, so that the - * drawing knows whether it can be performed, and whether drawing happenned with an up-to-date + * Used from places which knows that the texture content has been brought up-to-date, so that the + * drawing knows whether it can be performed, and whether drawing happened with an up-to-date * texture state. */ void mark_texture_updated(); diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index 84407f8e6dd..c39232be2b0 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -116,7 +116,7 @@ Session::~Session() } #endif - /* Make sure path tracer is destroyed before the deviec. This is needed because destruction might + /* Make sure path tracer is destroyed before the device. This is needed because destruction might * need to access device for device memory free. */ /* TODO(sergey): Convert device to be unique_ptr, and rely on C++ to destruct objects in the * pre-defined order. */ @@ -612,7 +612,7 @@ void Session::collect_statistics(RenderStats *render_stats) } /* -------------------------------------------------------------------- - * Tile and tile pixels aceess. + * Tile and tile pixels access. */ bool Session::has_multiple_render_tiles() const @@ -650,7 +650,7 @@ bool Session::copy_render_tile_from_device() bool Session::get_render_tile_pixels(const string &pass_name, int num_components, float *pixels) { /* NOTE: The code relies on a fact that session is fully update and no scene/buffer modification - * is happenning while this function runs. */ + * is happening while this function runs. */ const BufferParams &buffer_params = path_trace_->get_render_tile_params(); @@ -689,7 +689,7 @@ bool Session::set_render_tile_pixels(const string &pass_name, const float *pixels) { /* NOTE: The code relies on a fact that session is fully update and no scene/buffer modification - * is happenning while this function runs. */ + * is happening while this function runs. */ const BufferPass *pass = buffer_params_.find_pass(pass_name); if (!pass) { diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h index 492cfdd1c09..5623604bfe8 100644 --- a/intern/cycles/render/session.h +++ b/intern/cycles/render/session.h @@ -120,7 +120,7 @@ class Session { /* Callback is invoked by tile manager whenever on-dist tiles storage file is closed after * writing. Allows an engine integration to keep track of those files without worry about - * transfering the information when it needs to re-create session during rendering. */ + * transferring the information when it needs to re-create session during rendering. */ function<void(string_view)> full_buffer_written_cb; explicit Session(const SessionParams ¶ms, const SceneParams &scene_params); @@ -128,7 +128,7 @@ class Session { void start(); - /* When quick cancel is requested path tracing is cancelles as soon as possible, without waiting + /* When quick cancel is requested path tracing is cancels as soon as possible, without waiting * for the buffer to be uniformly sampled. */ void cancel(bool quick = false); @@ -154,7 +154,7 @@ class Session { void collect_statistics(RenderStats *stats); /* -------------------------------------------------------------------- - * Tile and tile pixels aceess. + * Tile and tile pixels access. */ bool has_multiple_render_tiles() const; diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp index eed75cc2372..28910bffa7b 100644 --- a/intern/cycles/render/tile.cpp +++ b/intern/cycles/render/tile.cpp @@ -282,7 +282,7 @@ static bool buffer_params_from_image_spec_atttributes(BufferParams *buffer_param /* Configure image specification for the given buffer parameters and passes. * - * Image channels will ber strictly ordered to match content of corresponding buffer, and the + * Image channels will be strictly ordered to match content of corresponding buffer, and the * metadata will be set so that the render buffers and passes can be reconstructed from it. * * If the tile size different from (0, 0) the image specification will be configured to use the @@ -358,7 +358,7 @@ void TileManager::update(const BufferParams ¶ms, const Scene *scene) buffer_params_ = params; - /* TODO(sergey): Proper Error handling, so that if configuration has failed we dont' attempt to + /* TODO(sergey): Proper Error handling, so that if configuration has failed we don't attempt to * write to a partially configured file. */ configure_image_spec_from_buffer(&write_state_.image_spec, buffer_params_, tile_size_); diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h index 124d0b3652c..71b9e966278 100644 --- a/intern/cycles/render/tile.h +++ b/intern/cycles/render/tile.h @@ -94,7 +94,7 @@ class TileManager { * The file will be considered final, all handles to it will be closed. */ void finish_write_tiles(); - /* Check whether any tile ahs been written to disk. */ + /* Check whether any tile has been written to disk. */ inline bool has_written_tiles() const { return write_state_.num_tiles_written != 0; |