diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:23:19 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-08 05:23:19 +0300 |
commit | de07bf2b13e8239b5175e9c4b79fc09f096b1b86 (patch) | |
tree | 0ff2bd3d0a17433535f04b732f23256a7e26306b /intern/cycles/render | |
parent | 8f4697e570d1e74e5121534051ebbfa7a3c3f27a (diff) |
Cleanup: spelling
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h index 84e2dfffebb..6920f2c1f1c 100644 --- a/intern/cycles/render/object.h +++ b/intern/cycles/render/object.h @@ -112,7 +112,7 @@ class Object : public Node { /* Check whether this object requires volume sampling (and hence might require space in the * volume stack). * - * Note that this is a naive iteration over sharders, which allows to access information prior + * Note that this is a naive iteration over shaders, which allows to access information prior * to `scene_update()`. */ bool check_is_volume() const; |