diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
commit | 17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch) | |
tree | 8a164422f7eb7d3aa9f7473c19c80da535c29a05 /intern/cycles/render | |
parent | b62b923f544fa1df0aecd56f3568dd5185601306 (diff) |
Cleanup: correct spelling in comments
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/alembic.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/render/alembic.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/buffers.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/camera.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/render/colorspace.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/denoising.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/geometry.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/graph.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/image.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/light.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/merge.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/render/nodes.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/osl.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/scene.h | 2 |
14 files changed, 22 insertions, 22 deletions
diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp index a9d43415865..5942e512e60 100644 --- a/intern/cycles/render/alembic.cpp +++ b/intern/cycles/render/alembic.cpp @@ -1346,7 +1346,7 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress) bool need_shader_updates = false; - /* check for changes in shaders (newly requested atttributes) */ + /* Check for changes in shaders (newly requested attributes). */ foreach (Node *object_node, objects) { AlembicObject *object = static_cast<AlembicObject *>(object_node); @@ -1626,7 +1626,7 @@ void AlembicProcedural::read_subd(Scene *scene, mesh->clear_non_sockets(); - /* udpate sockets */ + /* Update sockets. */ Object *object = abc_object->get_object(); cached_data.transforms.copy_to_socket(frame_time, object, object->get_tfm_socket()); @@ -1660,7 +1660,7 @@ void AlembicProcedural::read_subd(Scene *scene, mesh->set_num_subd_faces(mesh->get_subd_shader().size()); - /* udpate attributes */ + /* Update attributes. */ update_attributes(mesh->subd_attributes, cached_data, frame_time); diff --git a/intern/cycles/render/alembic.h b/intern/cycles/render/alembic.h index 77bdac09ba2..6b0d32fb3ab 100644 --- a/intern/cycles/render/alembic.h +++ b/intern/cycles/render/alembic.h @@ -361,7 +361,7 @@ class AlembicProcedural : public Procedural { /* Tag for an update only if something was modified. */ void tag_update(Scene *scene); - /* Returns a pointer to an exisiting or a newly created AlembicObject for the given path. */ + /* Returns a pointer to an existing or a newly created AlembicObject for the given path. */ AlembicObject *get_or_create_object(const ustring &path); private: diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp index 045931ffdac..0948b20628f 100644 --- a/intern/cycles/render/buffers.cpp +++ b/intern/cycles/render/buffers.cpp @@ -448,7 +448,7 @@ bool RenderBuffers::get_pass_rect( pixels[1] = f.y * scale_exposure; pixels[2] = f.z * scale_exposure; - /* clamp since alpha might be > 1.0 due to russian roulette */ + /* Clamp since alpha might be > 1.0 due to Russian roulette. */ pixels[3] = saturate(f.w * scale); } } diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp index 3beb3d1d4d3..30bf6c4241a 100644 --- a/intern/cycles/render/camera.cpp +++ b/intern/cycles/render/camera.cpp @@ -252,11 +252,11 @@ void Camera::update(Scene *scene) Transform fulltoborder = transform_from_viewplane(viewport_camera_border); Transform bordertofull = transform_inverse(fulltoborder); - /* ndc to raster */ + /* NDC to raster. */ Transform ndctoraster = transform_scale(width, height, 1.0f) * bordertofull; Transform full_ndctoraster = transform_scale(full_width, full_height, 1.0f) * bordertofull; - /* raster to screen */ + /* Raster to screen. */ Transform screentondc = fulltoborder * transform_from_viewplane(viewplane); Transform screentoraster = ndctoraster * screentondc; @@ -264,7 +264,7 @@ void Camera::update(Scene *scene) Transform full_screentoraster = full_ndctoraster * screentondc; Transform full_rastertoscreen = transform_inverse(full_screentoraster); - /* screen to camera */ + /* Screen to camera. */ ProjectionTransform cameratoscreen; if (camera_type == CAMERA_PERSPECTIVE) cameratoscreen = projection_perspective(fov, nearclip, farclip); diff --git a/intern/cycles/render/colorspace.cpp b/intern/cycles/render/colorspace.cpp index 57979d5f225..4c9e86ea278 100644 --- a/intern/cycles/render/colorspace.cpp +++ b/intern/cycles/render/colorspace.cpp @@ -386,7 +386,7 @@ void ColorSpaceManager::free_memory() #endif } -/* Template instanstations so we don't have to inline functions. */ +/* Template instantiations so we don't have to inline functions. */ template void ColorSpaceManager::to_scene_linear(ustring, uchar *, size_t, bool); template void ColorSpaceManager::to_scene_linear(ustring, ushort *, size_t, bool); template void ColorSpaceManager::to_scene_linear(ustring, half *, size_t, bool); diff --git a/intern/cycles/render/denoising.cpp b/intern/cycles/render/denoising.cpp index 76408ca4849..ddbe7484800 100644 --- a/intern/cycles/render/denoising.cpp +++ b/intern/cycles/render/denoising.cpp @@ -847,7 +847,7 @@ bool DenoiseImage::save_output(const string &out_filepath, string &error) out.reset(); - /* Copy temporary file to outputput filepath. */ + /* Copy temporary file to output filepath. */ string rename_error; if (ok && !OIIO::Filesystem::rename(tmp_filepath, out_filepath, rename_error)) { error = "Failed to move denoised image to " + out_filepath + ": " + rename_error; diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp index b6fe8a66b87..9ea56b30ffa 100644 --- a/intern/cycles/render/geometry.cpp +++ b/intern/cycles/render/geometry.cpp @@ -1453,7 +1453,7 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro if (shader->need_update_uvs) { device_update_flags |= ATTR_FLOAT2_NEEDS_REALLOC; - /* Attributes might need to be tesselated if added. */ + /* Attributes might need to be tessellated if added. */ if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->need_tesselation()) { @@ -1465,7 +1465,7 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro if (shader->need_update_attribute) { device_update_flags |= ATTRS_NEED_REALLOC; - /* Attributes might need to be tesselated if added. */ + /* Attributes might need to be tessellated if added. */ if (geom->is_mesh()) { Mesh *mesh = static_cast<Mesh *>(geom); if (mesh->need_tesselation()) { diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp index 4adfebf80ae..5e068e74ce0 100644 --- a/intern/cycles/render/graph.cpp +++ b/intern/cycles/render/graph.cpp @@ -276,7 +276,7 @@ void ShaderGraph::connect(ShaderOutput *from, ShaderInput *to) emission->set_color(make_float3(1.0f, 1.0f, 1.0f)); emission->set_strength(1.0f); convert = add(emission); - /* Connect float inputs to Strength to save an additional Falue->Color conversion. */ + /* Connect float inputs to Strength to save an additional Value->Color conversion. */ if (from->type() == SocketType::FLOAT) { convert_in = convert->input("Strength"); } diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index a09a680f93f..29a95beaf7e 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -419,7 +419,7 @@ int ImageManager::add_image_slot(ImageLoader *loader, thread_scoped_lock device_lock(images_mutex); - /* Fnd existing image. */ + /* Find existing image. */ for (slot = 0; slot < images.size(); slot++) { img = images[slot]; if (img && ImageLoader::equals(img->loader, loader) && img->params == params) { diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 638ac376157..1e54a237816 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -979,7 +979,7 @@ void LightManager::device_update(Device *device, VLOG(1) << "Total " << scene->lights.size() << " lights."; - /* Detect which lights are enabled, also determins if we need to update the background. */ + /* Detect which lights are enabled, also determines if we need to update the background. */ test_enabled_lights(scene); device_free(device, dscene, need_update_background); diff --git a/intern/cycles/render/merge.cpp b/intern/cycles/render/merge.cpp index 3ea3952b96c..8a58c827e82 100644 --- a/intern/cycles/render/merge.cpp +++ b/intern/cycles/render/merge.cpp @@ -151,7 +151,7 @@ static bool parse_channels(const ImageSpec &in_spec, string layername, passname, channelname; if (parse_channel_name( pass.channel_name, layername, passname, channelname, multiview_channels)) { - /* Channer part of a render layer. */ + /* Channel part of a render layer. */ pass.op = parse_channel_operation(passname); } else { @@ -163,7 +163,7 @@ static bool parse_channels(const ImageSpec &in_spec, file_layers[layername].passes.push_back(pass); } - /* Loop over all detected RenderLayers, check whether they contain a full set of input channels. + /* Loop over all detected render-layers, check whether they contain a full set of input channels. * Any channels that won't be processed internally are also passed through. */ for (auto &i : file_layers) { const string &name = i.first; @@ -457,7 +457,7 @@ static bool save_output(const string &filepath, out.reset(); - /* Copy temporary file to outputput filepath. */ + /* Copy temporary file to output filepath. */ string rename_error; if (ok && !OIIO::Filesystem::rename(tmp_filepath, filepath, rename_error)) { error = "Failed to move merged image to " + filepath + ": " + rename_error; diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 4d51b4fccaf..d4603143ef4 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -1612,7 +1612,7 @@ class OSLNode : public ShaderNode { SHADER_NODE_NO_CLONE_CLASS(OSLNode) - /* ideally we could beter detect this, but we can't query this now */ + /* Ideally we could better detect this, but we can't query this now. */ bool has_spatial_varying() { return true; diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 889636fe0f3..53c67049571 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -380,7 +380,7 @@ const char *OSLShaderManager::shader_load_filepath(string filepath) return hash; } - /* autocompile .OSL to .OSO if needed */ + /* Auto-compile .OSL to .OSO if needed. */ if (oso_modified_time == 0 || (oso_modified_time < modified_time)) { OSLShaderManager::osl_compile(filepath, osopath); modified_time = path_modified_time(osopath); @@ -562,7 +562,7 @@ OSLNode *OSLShaderManager::osl_node(ShaderGraph *graph, } } - /* set bytcode hash or filepath */ + /* Set byte-code hash or file-path. */ if (!bytecode_hash.empty()) { node->bytecode_hash = bytecode_hash; } diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h index 7595817226c..61c753e411c 100644 --- a/intern/cycles/render/scene.h +++ b/intern/cycles/render/scene.h @@ -358,7 +358,7 @@ class Scene : public NodeOwner { DeviceRequestedFeatures get_requested_device_features(); - /* Maximumnumber of closure during session lifetime. */ + /* Maximum number of closure during session lifetime. */ int max_closure_global; /* Get maximum number of closures to be used in kernel. */ |