diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-10 03:28:23 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-21 21:29:21 +0300 |
commit | 6199a606a6fad1722d1f4b2152e895d655db4757 (patch) | |
tree | eff3cad138e56fc9a7bc2912c47fed1102f0b11a /intern/cycles/render | |
parent | dc9eb8234fe4c9c561a3bfb9a8e3a3cefe77d5e3 (diff) |
Cycles: disable progressive refine if denoising or save buffers is used.
Progressive refine undoes memory saving from save buffers, so enabling
both does not make much sense. Previously enabling progressive refine
would disable denoising, but it should be the other way around since
denoise actually affects the render result.
Includes some code refactor for progressive refine render buffers, and
avoids recomputing tiles for each progressive sample.
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/session.cpp | 95 | ||||
-rw-r--r-- | intern/cycles/render/session.h | 2 | ||||
-rw-r--r-- | intern/cycles/render/tile.cpp | 31 | ||||
-rw-r--r-- | intern/cycles/render/tile.h | 3 |
4 files changed, 54 insertions, 77 deletions
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp index f1ff6b49b71..d9264309273 100644 --- a/intern/cycles/render/session.cpp +++ b/intern/cycles/render/session.cpp @@ -114,9 +114,7 @@ Session::~Session() } /* clean up */ - foreach(RenderTile &rtile, render_tiles) - delete rtile.buffers; - tile_manager.free_device(); + tile_manager.device_free(); delete buffers; delete display; @@ -380,19 +378,17 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile) /* in case of a permanent buffer, return it, otherwise we will allocate * a new temporary buffer */ - if(!(params.background && params.output_path.empty())) { + if(buffers) { tile_manager.state.buffer.get_offset_stride(rtile.offset, rtile.stride); rtile.buffer = buffers->buffer.device_pointer; rtile.buffers = buffers; - tile->buffers = buffers; device->map_tile(tile_device, rtile); return true; } - bool store_rtile = false; if(tile->buffers == NULL) { /* fill buffer parameters */ BufferParams buffer_params = tile_manager.params; @@ -402,52 +398,15 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile) buffer_params.height = rtile.h; /* allocate buffers */ - if(params.progressive_refine) { - tile_lock.lock(); - - if(render_tiles.size() == 0) { - RenderTile nulltile; - nulltile.buffers = NULL; - render_tiles.resize(tile_manager.state.num_tiles, nulltile); - } - - /* In certain circumstances number of tiles in the tile manager could - * be changed. This is not supported by the progressive refine feature. - */ - assert(render_tiles.size() == tile_manager.state.num_tiles); - - RenderTile &stored_rtile = render_tiles[tile->index]; - if(stored_rtile.buffers == NULL) { - tile->buffers = new RenderBuffers(tile_device); - tile->buffers->reset(tile_device, buffer_params); - store_rtile = true; - } - else { - assert(rtile.x == stored_rtile.x && - rtile.y == stored_rtile.y && - rtile.w == stored_rtile.w && - rtile.h == stored_rtile.h); - tile_lock.unlock(); - tile->buffers = stored_rtile.buffers; - } - } - else { - tile->buffers = new RenderBuffers(tile_device); - - tile->buffers->reset(tile_device, buffer_params); - } + tile->buffers = new RenderBuffers(tile_device); + tile->buffers->reset(tile_device, buffer_params); } tile->buffers->params.get_offset_stride(rtile.offset, rtile.stride); rtile.buffer = tile->buffers->buffer.device_pointer; rtile.buffers = tile->buffers; - rtile.sample = 0; - - if(store_rtile) { - render_tiles[tile->index] = rtile; - tile_lock.unlock(); - } + rtile.sample = tile_manager.state.sample; /* this will tag tile as IN PROGRESS in blender-side render pipeline, * which is needed to highlight currently rendering tile before first @@ -484,10 +443,11 @@ void Session::release_tile(RenderTile& rtile) if(tile_manager.finish_tile(rtile.tile_index, delete_tile)) { if(write_render_tile_cb && params.progressive_refine == false) { write_render_tile_cb(rtile); - if(delete_tile) { - delete rtile.buffers; - tile_manager.state.tiles[rtile.tile_index].buffers = NULL; - } + } + + if(delete_tile) { + delete rtile.buffers; + tile_manager.state.tiles[rtile.tile_index].buffers = NULL; } } else { @@ -794,10 +754,10 @@ bool Session::draw(BufferParams& buffer_params, DeviceDrawParams &draw_params) void Session::reset_(BufferParams& buffer_params, int samples) { - if(buffers) { - if(buffer_params.modified(buffers->params)) { - gpu_draw_ready = false; - buffers->reset(device, buffer_params); + if(buffers && buffer_params.modified(tile_manager.params)) { + gpu_draw_ready = false; + buffers->reset(device, buffer_params); + if(display) { display->reset(device, buffer_params); } } @@ -819,15 +779,6 @@ void Session::reset(BufferParams& buffer_params, int samples) reset_gpu(buffer_params, samples); else reset_cpu(buffer_params, samples); - - if(params.progressive_refine) { - thread_scoped_lock buffers_lock(buffers_mutex); - - foreach(RenderTile &rtile, render_tiles) - delete rtile.buffers; - - render_tiles.clear(); - } } void Session::set_samples(int samples) @@ -1045,8 +996,18 @@ bool Session::update_progressive_refine(bool cancel) } if(params.progressive_refine) { - foreach(RenderTile &rtile, render_tiles) { + foreach(Tile& tile, tile_manager.state.tiles) { + if(!tile.buffers) { + continue; + } + + RenderTile rtile; + rtile.x = tile_manager.state.buffer.full_x + tile.x; + rtile.y = tile_manager.state.buffer.full_y + tile.y; + rtile.w = tile.w; + rtile.h = tile.h; rtile.sample = sample; + rtile.buffers = tile.buffers; if(write) { if(write_render_tile_cb) @@ -1068,11 +1029,7 @@ void Session::device_free() { scene->device_free(); - foreach(RenderTile &tile, render_tiles) - delete tile.buffers; - tile_manager.free_device(); - - render_tiles.clear(); + tile_manager.device_free(); /* used from background render only, so no need to * re-create render/display buffers here diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h index 980eda0876d..8495d95666b 100644 --- a/intern/cycles/render/session.h +++ b/intern/cycles/render/session.h @@ -221,8 +221,6 @@ protected: double last_update_time; bool update_progressive_refine(bool cancel); - vector<RenderTile> render_tiles; - DeviceRequestedFeatures get_requested_device_features(); /* ** Split kernel routines ** */ diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp index a9620f79fa0..2f08288be0d 100644 --- a/intern/cycles/render/tile.cpp +++ b/intern/cycles/render/tile.cpp @@ -17,6 +17,7 @@ #include "render/tile.h" #include "util/util_algorithm.h" +#include "util/util_foreach.h" #include "util/util_types.h" CCL_NAMESPACE_BEGIN @@ -113,14 +114,16 @@ TileManager::~TileManager() { } -void TileManager::free_device() +void TileManager::device_free() { - if(schedule_denoising) { + if(schedule_denoising || progressive) { for(int i = 0; i < state.tiles.size(); i++) { delete state.tiles[i].buffers; state.tiles[i].buffers = NULL; } } + + state.tiles.clear(); } static int get_divider(int w, int h, int start_resolution) @@ -150,7 +153,7 @@ void TileManager::reset(BufferParams& params_, int num_samples_) state.resolution_divider = get_divider(params.width, params.height, start_resolution); state.render_tiles.clear(); state.denoising_tiles.clear(); - state.tiles.clear(); + device_free(); } void TileManager::set_samples(int num_samples_) @@ -196,7 +199,7 @@ int TileManager::gen_tiles(bool sliced) int slice_num = sliced? num: 1; int tile_w = (tile_size.x >= image_w) ? 1 : divide_up(image_w, tile_size.x); - state.tiles.clear(); + device_free(); state.render_tiles.clear(); state.denoising_tiles.clear(); state.render_tiles.resize(num); @@ -345,6 +348,14 @@ int TileManager::gen_tiles(bool sliced) return idx; } +void TileManager::gen_render_tiles() +{ + /* Regenerate just the render tiles for progressive render. */ + foreach(Tile& tile, state.tiles) { + state.render_tiles[tile.device].push_back(tile.index); + } +} + void TileManager::set_tiles() { int resolution = state.resolution_divider; @@ -401,6 +412,10 @@ bool TileManager::finish_tile(int index, bool &delete_tile) { delete_tile = false; + if(progressive) { + return true; + } + switch(state.tiles[index].state) { case Tile::RENDER: { @@ -501,7 +516,13 @@ bool TileManager::next() state.num_samples = range_num_samples; state.resolution_divider = pixel_size; - set_tiles(); + + if(state.sample == 0) { + set_tiles(); + } + else { + gen_render_tiles(); + } } return true; diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h index 4cd57b7b30c..2692c7cf9f0 100644 --- a/intern/cycles/render/tile.h +++ b/intern/cycles/render/tile.h @@ -91,7 +91,7 @@ public: bool preserve_tile_device, bool background, TileOrder tile_order, int num_devices = 1, int pixel_size = 1); ~TileManager(); - void free_device(); + void device_free(); void reset(BufferParams& params, int num_samples); void set_samples(int num_samples); bool next(); @@ -146,6 +146,7 @@ protected: /* Generate tile list, return number of tiles. */ int gen_tiles(bool sliced); + void gen_render_tiles(); int get_neighbor_index(int index, int neighbor); bool check_neighbor_state(int index, Tile::State state); |