diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 13:47:55 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-03-27 16:23:31 +0300 |
commit | 585dd261208e7b92035f32909399330cadaa36d5 (patch) | |
tree | 36cc1239806bb2c6bb2ade50e734a3df64ddc987 /intern/cycles/render | |
parent | 232c2d382e4218f89f5c689e1982626b20fd54d2 (diff) |
Cycles: Code cleanup, prepare for strict C++ flags
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/background.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/bake.cpp | 7 | ||||
-rw-r--r-- | intern/cycles/render/camera.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/curves.cpp | 10 | ||||
-rw-r--r-- | intern/cycles/render/film.cpp | 8 | ||||
-rw-r--r-- | intern/cycles/render/image.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/integrator.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/light.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/mesh.cpp | 5 | ||||
-rw-r--r-- | intern/cycles/render/nodes.cpp | 16 | ||||
-rw-r--r-- | intern/cycles/render/object.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/render/osl.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/particles.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/shader.cpp | 5 | ||||
-rw-r--r-- | intern/cycles/render/svm.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/tile.cpp | 1 |
16 files changed, 50 insertions, 30 deletions
diff --git a/intern/cycles/render/background.cpp b/intern/cycles/render/background.cpp index f5e51f2e159..5fd7bd8f16f 100644 --- a/intern/cycles/render/background.cpp +++ b/intern/cycles/render/background.cpp @@ -93,7 +93,7 @@ void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene need_update = false; } -void Background::device_free(Device *device, DeviceScene *dscene) +void Background::device_free(Device * /*device*/, DeviceScene * /*dscene*/) { } diff --git a/intern/cycles/render/bake.cpp b/intern/cycles/render/bake.cpp index 1e8c1ac8bc9..c5201366bb2 100644 --- a/intern/cycles/render/bake.cpp +++ b/intern/cycles/render/bake.cpp @@ -221,7 +221,10 @@ bool BakeManager::bake(Device *device, DeviceScene *dscene, Scene *scene, Progre return true; } -void BakeManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) +void BakeManager::device_update(Device * /*device*/, + DeviceScene * /*dscene*/, + Scene * /*scene*/, + Progress& progress) { if(!need_update) return; @@ -231,7 +234,7 @@ void BakeManager::device_update(Device *device, DeviceScene *dscene, Scene *scen need_update = false; } -void BakeManager::device_free(Device *device, DeviceScene *dscene) +void BakeManager::device_free(Device * /*device*/, DeviceScene * /*dscene*/) { } diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp index ea9b853d454..74648a71fe0 100644 --- a/intern/cycles/render/camera.cpp +++ b/intern/cycles/render/camera.cpp @@ -284,7 +284,7 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene) previous_need_motion = need_motion; } -void Camera::device_update_volume(Device *device, +void Camera::device_update_volume(Device * /*device*/, DeviceScene *dscene, Scene *scene) { @@ -306,7 +306,7 @@ void Camera::device_update_volume(Device *device, need_device_update = false; } -void Camera::device_free(Device *device, DeviceScene *dscene) +void Camera::device_free(Device * /*device*/, DeviceScene * /*dscene*/) { /* nothing to free, only writing to constant memory */ } diff --git a/intern/cycles/render/curves.cpp b/intern/cycles/render/curves.cpp index 80dc6434cde..f671eb19cae 100644 --- a/intern/cycles/render/curves.cpp +++ b/intern/cycles/render/curves.cpp @@ -103,7 +103,10 @@ CurveSystemManager::~CurveSystemManager() { } -void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) +void CurveSystemManager::device_update(Device *device, + DeviceScene *dscene, + Scene * /*scene*/, + Progress& progress) { if(!need_update) return; @@ -144,7 +147,8 @@ void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scen need_update = false; } -void CurveSystemManager::device_free(Device *device, DeviceScene *dscene) +void CurveSystemManager::device_free(Device * /*device*/, + DeviceScene * /*dscene*/) { } @@ -174,7 +178,7 @@ bool CurveSystemManager::modified_mesh(const CurveSystemManager& CurveSystemMana use_curves == CurveSystemManager.use_curves); } -void CurveSystemManager::tag_update(Scene *scene) +void CurveSystemManager::tag_update(Scene * /*scene*/) { need_update = true; } diff --git a/intern/cycles/render/film.cpp b/intern/cycles/render/film.cpp index c6d12928dd4..b23678dea44 100644 --- a/intern/cycles/render/film.cpp +++ b/intern/cycles/render/film.cpp @@ -187,7 +187,7 @@ bool Pass::contains(const vector<Pass>& passes, PassType type) /* Pixel Filter */ -static float filter_func_box(float v, float width) +static float filter_func_box(float /*v*/, float /*width*/) { return 1.0f; } @@ -424,7 +424,9 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene) need_update = false; } -void Film::device_free(Device *device, DeviceScene *dscene, Scene *scene) +void Film::device_free(Device * /*device*/, + DeviceScene * /*dscene*/, + Scene *scene) { if(filter_table_offset != TABLE_OFFSET_INVALID) { scene->lookup_tables->remove_table(filter_table_offset); @@ -459,7 +461,7 @@ void Film::tag_passes_update(Scene *scene, const vector<Pass>& passes_) passes = passes_; } -void Film::tag_update(Scene *scene) +void Film::tag_update(Scene * /*scene*/) { need_update = true; } diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index 61a0a81d51d..6e63b433709 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -791,7 +791,9 @@ void ImageManager::device_update(Device *device, DeviceScene *dscene, Progress& need_update = false; } -void ImageManager::device_pack_images(Device *device, DeviceScene *dscene, Progress& progess) +void ImageManager::device_pack_images(Device *device, + DeviceScene *dscene, + Progress& /*progess*/) { /* for OpenCL, we pack all image textures inside a single big texture, and * will do our own interpolation in the kernel */ diff --git a/intern/cycles/render/integrator.cpp b/intern/cycles/render/integrator.cpp index 17c50ca826f..465d7ea02c6 100644 --- a/intern/cycles/render/integrator.cpp +++ b/intern/cycles/render/integrator.cpp @@ -216,7 +216,7 @@ bool Integrator::modified(const Integrator& integrator) sample_all_lights_indirect == integrator.sample_all_lights_indirect); } -void Integrator::tag_update(Scene *scene) +void Integrator::tag_update(Scene * /*scene*/) { need_update = true; } diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index b6c7b379a7e..08ee8eddc07 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -699,7 +699,7 @@ void LightManager::device_free(Device *device, DeviceScene *dscene) dscene->light_background_conditional_cdf.clear(); } -void LightManager::tag_update(Scene *scene) +void LightManager::tag_update(Scene * /*scene*/) { need_update = true; } diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index 9c7310d4a05..4ec5312e9a3 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -1124,7 +1124,10 @@ void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene * dscene->data.bvh.use_qbvh = scene->params.use_qbvh; } -void MeshManager::device_update_flags(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) +void MeshManager::device_update_flags(Device * /*device*/, + DeviceScene * /*dscene*/, + Scene * scene, + Progress& /*progress*/) { if(!need_update && !need_flags_update) { return; diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 7a39811cacd..b41f4b511b3 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -1507,11 +1507,11 @@ ProxyNode::ProxyNode(ShaderSocketType type_) add_output("Output", type); } -void ProxyNode::compile(SVMCompiler& compiler) +void ProxyNode::compile(SVMCompiler& /*compiler*/) { } -void ProxyNode::compile(OSLCompiler& compiler) +void ProxyNode::compile(OSLCompiler& /*compiler*/) { } @@ -1587,7 +1587,7 @@ void BsdfNode::compile(SVMCompiler& compiler) compile(compiler, NULL, NULL); } -void BsdfNode::compile(OSLCompiler& compiler) +void BsdfNode::compile(OSLCompiler& /*compiler*/) { assert(0); } @@ -2078,7 +2078,7 @@ void VolumeNode::compile(SVMCompiler& compiler) compile(compiler, NULL, NULL); } -void VolumeNode::compile(OSLCompiler& compiler) +void VolumeNode::compile(OSLCompiler& /*compiler*/) { assert(0); } @@ -2916,7 +2916,7 @@ AddClosureNode::AddClosureNode() add_output("Closure", SHADER_SOCKET_CLOSURE); } -void AddClosureNode::compile(SVMCompiler& compiler) +void AddClosureNode::compile(SVMCompiler& /*compiler*/) { /* handled in the SVM compiler */ } @@ -2939,7 +2939,7 @@ MixClosureNode::MixClosureNode() add_output("Closure", SHADER_SOCKET_CLOSURE); } -void MixClosureNode::compile(SVMCompiler& compiler) +void MixClosureNode::compile(SVMCompiler& /*compiler*/) { /* handled in the SVM compiler */ } @@ -2977,7 +2977,7 @@ void MixClosureWeightNode::compile(SVMCompiler& compiler) weight1_out->stack_offset, weight2_out->stack_offset)); } -void MixClosureWeightNode::compile(OSLCompiler& compiler) +void MixClosureWeightNode::compile(OSLCompiler& /*compiler*/) { assert(0); } @@ -4122,7 +4122,7 @@ OSLScriptNode::OSLScriptNode() special_type = SHADER_SPECIAL_TYPE_SCRIPT; } -void OSLScriptNode::compile(SVMCompiler& compiler) +void OSLScriptNode::compile(SVMCompiler& /*compiler*/) { /* doesn't work for SVM, obviously ... */ } diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 1225125b57e..840f706f23b 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -402,8 +402,10 @@ void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *sc } } -void ObjectManager::device_update_flags(Device *device, DeviceScene *dscene, - Scene *scene, Progress& progress) +void ObjectManager::device_update_flags(Device *device, + DeviceScene *dscene, + Scene *scene, + Progress& /*progress*/) { if(!need_update && !need_flags_update) return; diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 9d6f412d9ce..a0f6c368a9c 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -67,7 +67,7 @@ OSLShaderManager::~OSLShaderManager() texture_system_free(); } -void OSLShaderManager::reset(Scene *scene) +void OSLShaderManager::reset(Scene * /*scene*/) { shading_system_free(); shading_system_init(); diff --git a/intern/cycles/render/particles.cpp b/intern/cycles/render/particles.cpp index f2f154cdab4..f6a89d7a10c 100644 --- a/intern/cycles/render/particles.cpp +++ b/intern/cycles/render/particles.cpp @@ -111,7 +111,7 @@ void ParticleSystemManager::device_free(Device *device, DeviceScene *dscene) dscene->particles.clear(); } -void ParticleSystemManager::tag_update(Scene *scene) +void ParticleSystemManager::tag_update(Scene * /*scene*/) { need_update = true; } diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp index 5899c562f72..81a7b787885 100644 --- a/intern/cycles/render/shader.cpp +++ b/intern/cycles/render/shader.cpp @@ -321,7 +321,10 @@ void ShaderManager::device_update_shaders_used(Scene *scene) scene->shaders[light->shader]->used = true; } -void ShaderManager::device_update_common(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) +void ShaderManager::device_update_common(Device *device, + DeviceScene *dscene, + Scene *scene, + Progress& /*progress*/) { device->tex_free(dscene->shader_flag); dscene->shader_flag.clear(); diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp index 2e3abfcffb9..f5264debd8b 100644 --- a/intern/cycles/render/svm.cpp +++ b/intern/cycles/render/svm.cpp @@ -39,7 +39,7 @@ SVMShaderManager::~SVMShaderManager() { } -void SVMShaderManager::reset(Scene *scene) +void SVMShaderManager::reset(Scene * /*scene*/) { } @@ -354,7 +354,7 @@ uint SVMCompiler::attribute(AttributeStandard std) return shader_manager->get_attribute_id(std); } -bool SVMCompiler::node_skip_input(ShaderNode *node, ShaderInput *input) +bool SVMCompiler::node_skip_input(ShaderNode * /*node*/, ShaderInput *input) { /* nasty exception .. */ if(current_type == SHADER_TYPE_DISPLACEMENT && input->link && input->link->parent->name == ustring("bump")) diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp index 675f49ec300..b1cad98a852 100644 --- a/intern/cycles/render/tile.cpp +++ b/intern/cycles/render/tile.cpp @@ -28,6 +28,7 @@ TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, i tile_size = tile_size_; tile_order = tile_order_; start_resolution = start_resolution_; + num_samples = num_samples_; num_devices = num_devices_; preserve_tile_device = preserve_tile_device_; background = background_; |