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authorSergey Sharybin <sergey.vfx@gmail.com>2015-03-27 13:47:55 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-03-27 16:23:31 +0300
commit585dd261208e7b92035f32909399330cadaa36d5 (patch)
tree36cc1239806bb2c6bb2ade50e734a3df64ddc987 /intern/cycles/render
parent232c2d382e4218f89f5c689e1982626b20fd54d2 (diff)
Cycles: Code cleanup, prepare for strict C++ flags
Diffstat (limited to 'intern/cycles/render')
-rw-r--r--intern/cycles/render/background.cpp2
-rw-r--r--intern/cycles/render/bake.cpp7
-rw-r--r--intern/cycles/render/camera.cpp4
-rw-r--r--intern/cycles/render/curves.cpp10
-rw-r--r--intern/cycles/render/film.cpp8
-rw-r--r--intern/cycles/render/image.cpp4
-rw-r--r--intern/cycles/render/integrator.cpp2
-rw-r--r--intern/cycles/render/light.cpp2
-rw-r--r--intern/cycles/render/mesh.cpp5
-rw-r--r--intern/cycles/render/nodes.cpp16
-rw-r--r--intern/cycles/render/object.cpp6
-rw-r--r--intern/cycles/render/osl.cpp2
-rw-r--r--intern/cycles/render/particles.cpp2
-rw-r--r--intern/cycles/render/shader.cpp5
-rw-r--r--intern/cycles/render/svm.cpp4
-rw-r--r--intern/cycles/render/tile.cpp1
16 files changed, 50 insertions, 30 deletions
diff --git a/intern/cycles/render/background.cpp b/intern/cycles/render/background.cpp
index f5e51f2e159..5fd7bd8f16f 100644
--- a/intern/cycles/render/background.cpp
+++ b/intern/cycles/render/background.cpp
@@ -93,7 +93,7 @@ void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene
need_update = false;
}
-void Background::device_free(Device *device, DeviceScene *dscene)
+void Background::device_free(Device * /*device*/, DeviceScene * /*dscene*/)
{
}
diff --git a/intern/cycles/render/bake.cpp b/intern/cycles/render/bake.cpp
index 1e8c1ac8bc9..c5201366bb2 100644
--- a/intern/cycles/render/bake.cpp
+++ b/intern/cycles/render/bake.cpp
@@ -221,7 +221,10 @@ bool BakeManager::bake(Device *device, DeviceScene *dscene, Scene *scene, Progre
return true;
}
-void BakeManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+void BakeManager::device_update(Device * /*device*/,
+ DeviceScene * /*dscene*/,
+ Scene * /*scene*/,
+ Progress& progress)
{
if(!need_update)
return;
@@ -231,7 +234,7 @@ void BakeManager::device_update(Device *device, DeviceScene *dscene, Scene *scen
need_update = false;
}
-void BakeManager::device_free(Device *device, DeviceScene *dscene)
+void BakeManager::device_free(Device * /*device*/, DeviceScene * /*dscene*/)
{
}
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp
index ea9b853d454..74648a71fe0 100644
--- a/intern/cycles/render/camera.cpp
+++ b/intern/cycles/render/camera.cpp
@@ -284,7 +284,7 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene)
previous_need_motion = need_motion;
}
-void Camera::device_update_volume(Device *device,
+void Camera::device_update_volume(Device * /*device*/,
DeviceScene *dscene,
Scene *scene)
{
@@ -306,7 +306,7 @@ void Camera::device_update_volume(Device *device,
need_device_update = false;
}
-void Camera::device_free(Device *device, DeviceScene *dscene)
+void Camera::device_free(Device * /*device*/, DeviceScene * /*dscene*/)
{
/* nothing to free, only writing to constant memory */
}
diff --git a/intern/cycles/render/curves.cpp b/intern/cycles/render/curves.cpp
index 80dc6434cde..f671eb19cae 100644
--- a/intern/cycles/render/curves.cpp
+++ b/intern/cycles/render/curves.cpp
@@ -103,7 +103,10 @@ CurveSystemManager::~CurveSystemManager()
{
}
-void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+void CurveSystemManager::device_update(Device *device,
+ DeviceScene *dscene,
+ Scene * /*scene*/,
+ Progress& progress)
{
if(!need_update)
return;
@@ -144,7 +147,8 @@ void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scen
need_update = false;
}
-void CurveSystemManager::device_free(Device *device, DeviceScene *dscene)
+void CurveSystemManager::device_free(Device * /*device*/,
+ DeviceScene * /*dscene*/)
{
}
@@ -174,7 +178,7 @@ bool CurveSystemManager::modified_mesh(const CurveSystemManager& CurveSystemMana
use_curves == CurveSystemManager.use_curves);
}
-void CurveSystemManager::tag_update(Scene *scene)
+void CurveSystemManager::tag_update(Scene * /*scene*/)
{
need_update = true;
}
diff --git a/intern/cycles/render/film.cpp b/intern/cycles/render/film.cpp
index c6d12928dd4..b23678dea44 100644
--- a/intern/cycles/render/film.cpp
+++ b/intern/cycles/render/film.cpp
@@ -187,7 +187,7 @@ bool Pass::contains(const vector<Pass>& passes, PassType type)
/* Pixel Filter */
-static float filter_func_box(float v, float width)
+static float filter_func_box(float /*v*/, float /*width*/)
{
return 1.0f;
}
@@ -424,7 +424,9 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene)
need_update = false;
}
-void Film::device_free(Device *device, DeviceScene *dscene, Scene *scene)
+void Film::device_free(Device * /*device*/,
+ DeviceScene * /*dscene*/,
+ Scene *scene)
{
if(filter_table_offset != TABLE_OFFSET_INVALID) {
scene->lookup_tables->remove_table(filter_table_offset);
@@ -459,7 +461,7 @@ void Film::tag_passes_update(Scene *scene, const vector<Pass>& passes_)
passes = passes_;
}
-void Film::tag_update(Scene *scene)
+void Film::tag_update(Scene * /*scene*/)
{
need_update = true;
}
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 61a0a81d51d..6e63b433709 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -791,7 +791,9 @@ void ImageManager::device_update(Device *device, DeviceScene *dscene, Progress&
need_update = false;
}
-void ImageManager::device_pack_images(Device *device, DeviceScene *dscene, Progress& progess)
+void ImageManager::device_pack_images(Device *device,
+ DeviceScene *dscene,
+ Progress& /*progess*/)
{
/* for OpenCL, we pack all image textures inside a single big texture, and
* will do our own interpolation in the kernel */
diff --git a/intern/cycles/render/integrator.cpp b/intern/cycles/render/integrator.cpp
index 17c50ca826f..465d7ea02c6 100644
--- a/intern/cycles/render/integrator.cpp
+++ b/intern/cycles/render/integrator.cpp
@@ -216,7 +216,7 @@ bool Integrator::modified(const Integrator& integrator)
sample_all_lights_indirect == integrator.sample_all_lights_indirect);
}
-void Integrator::tag_update(Scene *scene)
+void Integrator::tag_update(Scene * /*scene*/)
{
need_update = true;
}
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index b6c7b379a7e..08ee8eddc07 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -699,7 +699,7 @@ void LightManager::device_free(Device *device, DeviceScene *dscene)
dscene->light_background_conditional_cdf.clear();
}
-void LightManager::tag_update(Scene *scene)
+void LightManager::tag_update(Scene * /*scene*/)
{
need_update = true;
}
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 9c7310d4a05..4ec5312e9a3 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -1124,7 +1124,10 @@ void MeshManager::device_update_bvh(Device *device, DeviceScene *dscene, Scene *
dscene->data.bvh.use_qbvh = scene->params.use_qbvh;
}
-void MeshManager::device_update_flags(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+void MeshManager::device_update_flags(Device * /*device*/,
+ DeviceScene * /*dscene*/,
+ Scene * scene,
+ Progress& /*progress*/)
{
if(!need_update && !need_flags_update) {
return;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 7a39811cacd..b41f4b511b3 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1507,11 +1507,11 @@ ProxyNode::ProxyNode(ShaderSocketType type_)
add_output("Output", type);
}
-void ProxyNode::compile(SVMCompiler& compiler)
+void ProxyNode::compile(SVMCompiler& /*compiler*/)
{
}
-void ProxyNode::compile(OSLCompiler& compiler)
+void ProxyNode::compile(OSLCompiler& /*compiler*/)
{
}
@@ -1587,7 +1587,7 @@ void BsdfNode::compile(SVMCompiler& compiler)
compile(compiler, NULL, NULL);
}
-void BsdfNode::compile(OSLCompiler& compiler)
+void BsdfNode::compile(OSLCompiler& /*compiler*/)
{
assert(0);
}
@@ -2078,7 +2078,7 @@ void VolumeNode::compile(SVMCompiler& compiler)
compile(compiler, NULL, NULL);
}
-void VolumeNode::compile(OSLCompiler& compiler)
+void VolumeNode::compile(OSLCompiler& /*compiler*/)
{
assert(0);
}
@@ -2916,7 +2916,7 @@ AddClosureNode::AddClosureNode()
add_output("Closure", SHADER_SOCKET_CLOSURE);
}
-void AddClosureNode::compile(SVMCompiler& compiler)
+void AddClosureNode::compile(SVMCompiler& /*compiler*/)
{
/* handled in the SVM compiler */
}
@@ -2939,7 +2939,7 @@ MixClosureNode::MixClosureNode()
add_output("Closure", SHADER_SOCKET_CLOSURE);
}
-void MixClosureNode::compile(SVMCompiler& compiler)
+void MixClosureNode::compile(SVMCompiler& /*compiler*/)
{
/* handled in the SVM compiler */
}
@@ -2977,7 +2977,7 @@ void MixClosureWeightNode::compile(SVMCompiler& compiler)
weight1_out->stack_offset, weight2_out->stack_offset));
}
-void MixClosureWeightNode::compile(OSLCompiler& compiler)
+void MixClosureWeightNode::compile(OSLCompiler& /*compiler*/)
{
assert(0);
}
@@ -4122,7 +4122,7 @@ OSLScriptNode::OSLScriptNode()
special_type = SHADER_SPECIAL_TYPE_SCRIPT;
}
-void OSLScriptNode::compile(SVMCompiler& compiler)
+void OSLScriptNode::compile(SVMCompiler& /*compiler*/)
{
/* doesn't work for SVM, obviously ... */
}
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 1225125b57e..840f706f23b 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -402,8 +402,10 @@ void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *sc
}
}
-void ObjectManager::device_update_flags(Device *device, DeviceScene *dscene,
- Scene *scene, Progress& progress)
+void ObjectManager::device_update_flags(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress& /*progress*/)
{
if(!need_update && !need_flags_update)
return;
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 9d6f412d9ce..a0f6c368a9c 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -67,7 +67,7 @@ OSLShaderManager::~OSLShaderManager()
texture_system_free();
}
-void OSLShaderManager::reset(Scene *scene)
+void OSLShaderManager::reset(Scene * /*scene*/)
{
shading_system_free();
shading_system_init();
diff --git a/intern/cycles/render/particles.cpp b/intern/cycles/render/particles.cpp
index f2f154cdab4..f6a89d7a10c 100644
--- a/intern/cycles/render/particles.cpp
+++ b/intern/cycles/render/particles.cpp
@@ -111,7 +111,7 @@ void ParticleSystemManager::device_free(Device *device, DeviceScene *dscene)
dscene->particles.clear();
}
-void ParticleSystemManager::tag_update(Scene *scene)
+void ParticleSystemManager::tag_update(Scene * /*scene*/)
{
need_update = true;
}
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index 5899c562f72..81a7b787885 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -321,7 +321,10 @@ void ShaderManager::device_update_shaders_used(Scene *scene)
scene->shaders[light->shader]->used = true;
}
-void ShaderManager::device_update_common(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
+void ShaderManager::device_update_common(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress& /*progress*/)
{
device->tex_free(dscene->shader_flag);
dscene->shader_flag.clear();
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index 2e3abfcffb9..f5264debd8b 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -39,7 +39,7 @@ SVMShaderManager::~SVMShaderManager()
{
}
-void SVMShaderManager::reset(Scene *scene)
+void SVMShaderManager::reset(Scene * /*scene*/)
{
}
@@ -354,7 +354,7 @@ uint SVMCompiler::attribute(AttributeStandard std)
return shader_manager->get_attribute_id(std);
}
-bool SVMCompiler::node_skip_input(ShaderNode *node, ShaderInput *input)
+bool SVMCompiler::node_skip_input(ShaderNode * /*node*/, ShaderInput *input)
{
/* nasty exception .. */
if(current_type == SHADER_TYPE_DISPLACEMENT && input->link && input->link->parent->name == ustring("bump"))
diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp
index 675f49ec300..b1cad98a852 100644
--- a/intern/cycles/render/tile.cpp
+++ b/intern/cycles/render/tile.cpp
@@ -28,6 +28,7 @@ TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, i
tile_size = tile_size_;
tile_order = tile_order_;
start_resolution = start_resolution_;
+ num_samples = num_samples_;
num_devices = num_devices_;
preserve_tile_device = preserve_tile_device_;
background = background_;