diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-05 02:34:30 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-05 17:22:04 +0300 |
commit | 5801ef71e40bc932c69e67f06076cd8b41132e52 (patch) | |
tree | 1fec0c65b9ead5720f54229497060af1f0194bbb /intern/cycles/render | |
parent | 5475314f4955dbc3af305577a26fe0b537380313 (diff) |
Code refactor: device memory cleanups, preparing for mapped host memory.
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/bake.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/buffers.cpp | 12 | ||||
-rw-r--r-- | intern/cycles/render/light.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/mesh_displace.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/render/object.cpp | 4 | ||||
-rw-r--r-- | intern/cycles/render/tables.cpp | 2 |
6 files changed, 12 insertions, 12 deletions
diff --git a/intern/cycles/render/bake.cpp b/intern/cycles/render/bake.cpp index 99f68b6aa00..bae72e67410 100644 --- a/intern/cycles/render/bake.cpp +++ b/intern/cycles/render/bake.cpp @@ -201,7 +201,7 @@ bool BakeManager::bake(Device *device, DeviceScene *dscene, Scene *scene, Progre /* read result */ int k = 0; - float4 *offset = (float4*)d_output.data_pointer; + float4 *offset = d_output.data(); size_t depth = 4; for(size_t i=shader_offset; i < (shader_offset + shader_size); i++) { diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp index 23125f66d66..ac675dc7b39 100644 --- a/intern/cycles/render/buffers.cpp +++ b/intern/cycles/render/buffers.cpp @@ -173,8 +173,8 @@ bool RenderBuffers::get_denoising_pass_rect(int offset, float exposure, int samp /* Approximate variance as E[x^2] - 1/N * (E[x])^2, since online variance * update does not work efficiently with atomics in the kernel. */ int mean_offset = offset - components; - float *mean = (float*)buffer.data_pointer + mean_offset; - float *var = (float*)buffer.data_pointer + offset; + float *mean = buffer.data() + mean_offset; + float *var = buffer.data() + offset; assert(mean_offset >= 0); if(components == 1) { @@ -194,7 +194,7 @@ bool RenderBuffers::get_denoising_pass_rect(int offset, float exposure, int samp } } else { - float *in = (float*)buffer.data_pointer + offset; + float *in = buffer.data() + offset; if(components == 1) { for(int i = 0; i < size; i++, in += pass_stride, pixels++) { @@ -228,7 +228,7 @@ bool RenderBuffers::get_pass_rect(PassType type, float exposure, int sample, int continue; } - float *in = (float*)buffer.data_pointer + pass_offset; + float *in = buffer.data() + pass_offset; int pass_stride = params.get_passes_size(); float scale = (pass.filter)? 1.0f/(float)sample: 1.0f; @@ -295,7 +295,7 @@ bool RenderBuffers::get_pass_rect(PassType type, float exposure, int sample, int pass_offset += color_pass.components; } - float *in_divide = (float*)buffer.data_pointer + pass_offset; + float *in_divide = buffer.data() + pass_offset; for(int i = 0; i < size; i++, in += pass_stride, in_divide += pass_stride, pixels += 3) { float3 f = make_float3(in[0], in[1], in[2]); @@ -344,7 +344,7 @@ bool RenderBuffers::get_pass_rect(PassType type, float exposure, int sample, int pass_offset += color_pass.components; } - float *in_weight = (float*)buffer.data_pointer + pass_offset; + float *in_weight = buffer.data() + pass_offset; for(int i = 0; i < size; i++, in += pass_stride, in_weight += pass_stride, pixels += 4) { float4 f = make_float4(in[0], in[1], in[2], in[3]); diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 2ce65ec055f..d353709647d 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -79,7 +79,7 @@ static void shade_background_pixels(Device *device, DeviceScene *dscene, int res d_input.free(); - float4 *d_output_data = reinterpret_cast<float4*>(d_output.data_pointer); + float4 *d_output_data = d_output.data(); pixels.resize(width*height); diff --git a/intern/cycles/render/mesh_displace.cpp b/intern/cycles/render/mesh_displace.cpp index 1f5f0481dec..ad2a5713bcb 100644 --- a/intern/cycles/render/mesh_displace.cpp +++ b/intern/cycles/render/mesh_displace.cpp @@ -149,7 +149,7 @@ bool MeshManager::displace(Device *device, DeviceScene *dscene, Scene *scene, Me done.resize(num_verts, false); int k = 0; - float4 *offset = (float4*)d_output.data_pointer; + float4 *offset = d_output.data(); Attribute *attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); for(size_t i = 0; i < num_triangles; i++) { diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 57e44861e40..3b93b0c0d1e 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -589,7 +589,7 @@ void ObjectManager::device_update_flags(Device *, return; /* object info flag */ - uint *object_flag = dscene->object_flag.get_data(); + uint *object_flag = dscene->object_flag.data(); vector<Object *> volume_objects; bool has_volume_objects = false; @@ -647,7 +647,7 @@ void ObjectManager::device_update_patch_map_offsets(Device *, DeviceScene *dscen return; } - uint4* objects = (uint4*)dscene->objects.get_data(); + uint4* objects = (uint4*)dscene->objects.data(); bool update = false; diff --git a/intern/cycles/render/tables.cpp b/intern/cycles/render/tables.cpp index 5cda977b7f1..651ae4e21a0 100644 --- a/intern/cycles/render/tables.cpp +++ b/intern/cycles/render/tables.cpp @@ -87,7 +87,7 @@ size_t LookupTables::add_table(DeviceScene *dscene, vector<float>& data) } /* copy table data and return offset */ - float *dtable = dscene->lookup_table.get_data(); + float *dtable = dscene->lookup_table.data(); memcpy(dtable + new_table.offset, &data[0], sizeof(float) * data.size()); return new_table.offset; |