diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-06-02 08:14:25 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-06-02 09:08:52 +0300 |
commit | 59e793d3bdb6a49eb9b7e0bae51d0bb776d3de86 (patch) | |
tree | d4155611fe77e4c33bc4c0c075b2ff92c82dfe16 /intern/cycles/render | |
parent | a8907e409a2feea5a004912c02fcec537040cf3e (diff) |
Cycles: add missing light angle for distant lights in XML reading
Contributed by howetuft.
Differential Revision: https://developer.blender.org/D7891
Diffstat (limited to 'intern/cycles/render')
-rw-r--r-- | intern/cycles/render/light.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index cd19b03ac53..f6979172dc8 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -120,6 +120,7 @@ NODE_DEFINE(Light) SOCKET_VECTOR(dir, "Dir", make_float3(0.0f, 0.0f, 0.0f)); SOCKET_FLOAT(size, "Size", 0.0f); + SOCKET_FLOAT(angle, "Angle", 0.0f); SOCKET_VECTOR(axisu, "Axis U", make_float3(0.0f, 0.0f, 0.0f)); SOCKET_FLOAT(sizeu, "Size U", 1.0f); |