diff options
author | Andrii Symkin <pembem22> | 2022-06-23 15:29:17 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-06-23 16:02:53 +0300 |
commit | c2a2f3553aed58ae9e4c165f8bfcad2b31dcf74b (patch) | |
tree | 236fca0080484dc7e9b1f8816e2770b4422db00d /intern/cycles/scene/mesh.cpp | |
parent | b8403b065e222faff3dfb3e2e9aa1b3d3f56c555 (diff) |
Cycles: unify math functions names
This patch unifies the names of math functions for different data types and uses
overloading instead. The goal is to make it possible to swap out all the float3
variables containing RGB data with something else, with as few as possible
changes to the code. It's a requirement for future spectral rendering patches.
Differential Revision: https://developer.blender.org/D15276
Diffstat (limited to 'intern/cycles/scene/mesh.cpp')
-rw-r--r-- | intern/cycles/scene/mesh.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/scene/mesh.cpp b/intern/cycles/scene/mesh.cpp index b5c0d9d92fb..110cb439f58 100644 --- a/intern/cycles/scene/mesh.cpp +++ b/intern/cycles/scene/mesh.cpp @@ -94,7 +94,7 @@ float3 Mesh::Triangle::compute_normal(const float3 *verts) const bool Mesh::Triangle::valid(const float3 *verts) const { - return isfinite3_safe(verts[v[0]]) && isfinite3_safe(verts[v[1]]) && isfinite3_safe(verts[v[2]]); + return isfinite_safe(verts[v[0]]) && isfinite_safe(verts[v[1]]) && isfinite_safe(verts[v[2]]); } /* SubdFace */ |