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authorBrecht Van Lommel <brecht@blender.org>2022-06-16 20:39:13 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-06-17 15:08:14 +0300
commit2c1bffa286b9551c0533081cb16f497058974b03 (patch)
treed0b12d9a78bc798fcfa1754cbc7077f9b3bbf9f7 /intern/cycles/scene/osl.cpp
parent24246d98707096f16d5ab48f673f49354eac87a1 (diff)
Cleanup: add verbose logging category names instead of numbers
And use them more consistently than before.
Diffstat (limited to 'intern/cycles/scene/osl.cpp')
-rw-r--r--intern/cycles/scene/osl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/scene/osl.cpp b/intern/cycles/scene/osl.cpp
index 6698e6e2cce..f5ee0c0f1d3 100644
--- a/intern/cycles/scene/osl.cpp
+++ b/intern/cycles/scene/osl.cpp
@@ -92,7 +92,7 @@ void OSLShaderManager::device_update_specific(Device *device,
}
});
- VLOG(1) << "Total " << scene->shaders.size() << " shaders.";
+ VLOG_INFO << "Total " << scene->shaders.size() << " shaders.";
device_free(device, dscene, scene);
@@ -240,7 +240,7 @@ void OSLShaderManager::shading_system_init()
ss_shared->attribute("searchpath:shader", shader_path);
ss_shared->attribute("greedyjit", 1);
- VLOG(1) << "Using shader search path: " << shader_path;
+ VLOG_INFO << "Using shader search path: " << shader_path;
/* our own ray types */
static const char *raytypes[] = {