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authorJoseph Eagar <joeedh@gmail.com>2022-11-12 01:18:46 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-11-12 01:18:46 +0300
commitc29795452cc71cb9f5a571a4aff0f593a2d7acaf (patch)
tree53a46bb77f3102c545f7e55d3344e310b3bf6116 /intern/cycles/scene/shader_nodes.cpp
parent9980fd0b8e1f3a07060316f28469f55a3f2fc0cd (diff)
parent03ccf37162d365f3fdc8d8cd0cd6e9ff314fec6e (diff)
Merge branch 'master' into temp-sculpt-roll-mappingtemp-sculpt-roll-mapping
Diffstat (limited to 'intern/cycles/scene/shader_nodes.cpp')
-rw-r--r--intern/cycles/scene/shader_nodes.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index a9cd453947b..2c1cd3ee737 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -3677,9 +3677,6 @@ NODE_DEFINE(GeometryNode)
{
NodeType *type = NodeType::add("geometry", create, NodeType::SHADER);
- SOCKET_IN_NORMAL(
- normal_osl, "NormalIn", zero_float3(), SocketType::LINK_NORMAL | SocketType::OSL_INTERNAL);
-
SOCKET_OUT_POINT(position, "Position");
SOCKET_OUT_NORMAL(normal, "Normal");
SOCKET_OUT_NORMAL(tangent, "Tangent");
@@ -3812,9 +3809,6 @@ NODE_DEFINE(TextureCoordinateNode)
SOCKET_BOOLEAN(use_transform, "Use Transform", false);
SOCKET_TRANSFORM(ob_tfm, "Object Transform", transform_identity());
- SOCKET_IN_NORMAL(
- normal_osl, "NormalIn", zero_float3(), SocketType::LINK_NORMAL | SocketType::OSL_INTERNAL);
-
SOCKET_OUT_POINT(generated, "Generated");
SOCKET_OUT_NORMAL(normal, "Normal");
SOCKET_OUT_POINT(UV, "UV");
@@ -7305,8 +7299,6 @@ NODE_DEFINE(NormalMapNode)
SOCKET_STRING(attribute, "Attribute", ustring());
- SOCKET_IN_NORMAL(
- normal_osl, "NormalIn", zero_float3(), SocketType::LINK_NORMAL | SocketType::OSL_INTERNAL);
SOCKET_IN_FLOAT(strength, "Strength", 1.0f);
SOCKET_IN_COLOR(color, "Color", make_float3(0.5f, 0.5f, 1.0f));
@@ -7400,8 +7392,6 @@ NODE_DEFINE(TangentNode)
SOCKET_STRING(attribute, "Attribute", ustring());
- SOCKET_IN_NORMAL(
- normal_osl, "NormalIn", zero_float3(), SocketType::LINK_NORMAL | SocketType::OSL_INTERNAL);
SOCKET_OUT_NORMAL(tangent, "Tangent");
return type;