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authorBrecht Van Lommel <brecht@blender.org>2021-10-24 15:19:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 16:36:39 +0300
commitd7d40745fa09061a3117bd3669c5a46bbf611eae (patch)
tree8dbaca086ecbb09aad62c25e9ece66332fe79af3 /intern/cycles/session/CMakeLists.txt
parentb698fe1e047e56e8ed67ba47464c0017d9c50eea (diff)
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/session/CMakeLists.txt')
-rw-r--r--intern/cycles/session/CMakeLists.txt48
1 files changed, 48 insertions, 0 deletions
diff --git a/intern/cycles/session/CMakeLists.txt b/intern/cycles/session/CMakeLists.txt
new file mode 100644
index 00000000000..f441def128e
--- /dev/null
+++ b/intern/cycles/session/CMakeLists.txt
@@ -0,0 +1,48 @@
+# Copyright 2011-2021 Blender Foundation
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+set(INC
+ ..
+)
+
+set(SRC
+ buffers.cpp
+ denoising.cpp
+ merge.cpp
+ session.cpp
+ tile.cpp
+)
+
+set(SRC_HEADERS
+ buffers.h
+ display_driver.h
+ denoising.h
+ merge.h
+ output_driver.h
+ session.h
+ tile.h
+)
+
+set(LIB
+ cycles_device
+ cycles_integrator
+ cycles_util
+)
+
+include_directories(${INC})
+include_directories(SYSTEM ${INC_SYS})
+
+add_definitions(${GL_DEFINITIONS})
+
+cycles_add_library(cycles_session "${LIB}" ${SRC} ${SRC_HEADERS})