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authorBrecht Van Lommel <brecht@blender.org>2021-12-07 22:49:34 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-12-07 22:49:34 +0300
commit204ae33d755561e68ad3a6193d9a90d39d47d4da (patch)
treeb83e69f4b4deb024e848b2c45a346409779df26b /intern/cycles/session/tile.h
parentb81508841639aff7c0bc04accc2be265f554fdce (diff)
Revert "Fix T93350: Cycles renders shows black during rendering huge resolutions"
This reverts commit 5e37f70307bdacedd0f7da65f8b385bc1426f21d. It is leading to freezing of the entire desktop for a few seconds when stopping 3D viewport rendering on my Linux / NVIDIA system.
Diffstat (limited to 'intern/cycles/session/tile.h')
-rw-r--r--intern/cycles/session/tile.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/intern/cycles/session/tile.h b/intern/cycles/session/tile.h
index 7c8f7570d3e..eace148eb0a 100644
--- a/intern/cycles/session/tile.h
+++ b/intern/cycles/session/tile.h
@@ -122,12 +122,6 @@ class TileManager {
/* Tile size in the image file. */
static const int IMAGE_TILE_SIZE = 128;
- /* Maximum supported tile size.
- * Needs to be safe from allocation on a GPU point of view: the display driver needs to be able
- * to allocate texture with the side size of this value.
- * Use conservative value which is safe for most of OpenGL drivers and GPUs. */
- static const int MAX_TILE_SIZE = 8192;
-
protected:
/* Get tile configuration for its index.
* The tile index must be within [0, state_.tile_state_). */