diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-24 15:19:19 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-26 16:36:39 +0300 |
commit | d7d40745fa09061a3117bd3669c5a46bbf611eae (patch) | |
tree | 8dbaca086ecbb09aad62c25e9ece66332fe79af3 /intern/cycles/test | |
parent | b698fe1e047e56e8ed67ba47464c0017d9c50eea (diff) |
Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the
scene and its nodes. The session/ folder contains the render session and
associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/
For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/test')
-rw-r--r-- | intern/cycles/test/CMakeLists.txt | 7 | ||||
-rw-r--r-- | intern/cycles/test/render_graph_finalize_test.cpp | 6 |
2 files changed, 7 insertions, 6 deletions
diff --git a/intern/cycles/test/CMakeLists.txt b/intern/cycles/test/CMakeLists.txt index 0f6b435813f..efd9cecb877 100644 --- a/intern/cycles/test/CMakeLists.txt +++ b/intern/cycles/test/CMakeLists.txt @@ -25,18 +25,19 @@ set(INC ../device ../graph ../kernel - ../render + ../scene ../util ) set(ALL_CYCLES_LIBRARIES - cycles_device cycles_kernel cycles_integrator - cycles_render + cycles_scene + cycles_session cycles_bvh cycles_graph cycles_subd + cycles_device cycles_util extern_clew ${CYCLES_GL_LIBRARIES} diff --git a/intern/cycles/test/render_graph_finalize_test.cpp b/intern/cycles/test/render_graph_finalize_test.cpp index 19c211fe5f7..4a87a382130 100644 --- a/intern/cycles/test/render_graph_finalize_test.cpp +++ b/intern/cycles/test/render_graph_finalize_test.cpp @@ -19,9 +19,9 @@ #include "device/device.h" -#include "render/graph.h" -#include "render/nodes.h" -#include "render/scene.h" +#include "scene/scene.h" +#include "scene/shader_graph.h" +#include "scene/shader_nodes.h" #include "util/util_array.h" #include "util/util_logging.h" |