Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brecht>2022-11-01 17:16:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-11-08 14:28:40 +0300
commite1b3d9112730bc3b569ffff732a1558752ded146 (patch)
tree27caad945dcc9ce7313b4c84cd0efbab6f70503c /intern/cycles/util/math_int3.h
parent32ec0521c542bb78a0080f8091856ec085030f09 (diff)
Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
The distinction existed for legacy reasons, to easily port of Embree intersection code without affecting the main vector types. However we are now using SIMD for these types as well, so no good reason to keep the distinction. Also more consistently pass these vector types by value in inline functions. Previously it was partially changed for functions used by Metal to avoid having to add address space qualifiers, simple to do it everywhere. Also removes function declarations for vector math headers, serves no real purpose. Differential Revision: https://developer.blender.org/D16146
Diffstat (limited to 'intern/cycles/util/math_int3.h')
-rw-r--r--intern/cycles/util/math_int3.h29
1 files changed, 7 insertions, 22 deletions
diff --git a/intern/cycles/util/math_int3.h b/intern/cycles/util/math_int3.h
index 48bffeaf553..b5b972ddfb5 100644
--- a/intern/cycles/util/math_int3.h
+++ b/intern/cycles/util/math_int3.h
@@ -10,21 +10,6 @@
CCL_NAMESPACE_BEGIN
-/*******************************************************************************
- * Declaration.
- */
-
-#if !defined(__KERNEL_METAL__)
-ccl_device_inline int3 min(int3 a, int3 b);
-ccl_device_inline int3 max(int3 a, int3 b);
-ccl_device_inline int3 clamp(const int3 &a, int mn, int mx);
-ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx);
-#endif /* !defined(__KERNEL_METAL__) */
-
-/*******************************************************************************
- * Definition.
- */
-
#if !defined(__KERNEL_METAL__)
ccl_device_inline int3 min(int3 a, int3 b)
{
@@ -44,7 +29,7 @@ ccl_device_inline int3 max(int3 a, int3 b)
# endif
}
-ccl_device_inline int3 clamp(const int3 &a, int mn, int mx)
+ccl_device_inline int3 clamp(const int3 a, int mn, int mx)
{
# ifdef __KERNEL_SSE__
return min(max(a, make_int3(mn)), make_int3(mx));
@@ -53,7 +38,7 @@ ccl_device_inline int3 clamp(const int3 &a, int mn, int mx)
# endif
}
-ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx)
+ccl_device_inline int3 clamp(const int3 a, int3 &mn, int mx)
{
# ifdef __KERNEL_SSE__
return min(max(a, mn), make_int3(mx));
@@ -62,22 +47,22 @@ ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx)
# endif
}
-ccl_device_inline bool operator==(const int3 &a, const int3 &b)
+ccl_device_inline bool operator==(const int3 a, const int3 b)
{
return a.x == b.x && a.y == b.y && a.z == b.z;
}
-ccl_device_inline bool operator!=(const int3 &a, const int3 &b)
+ccl_device_inline bool operator!=(const int3 a, const int3 b)
{
return !(a == b);
}
-ccl_device_inline bool operator<(const int3 &a, const int3 &b)
+ccl_device_inline bool operator<(const int3 a, const int3 b)
{
return a.x < b.x && a.y < b.y && a.z < b.z;
}
-ccl_device_inline int3 operator+(const int3 &a, const int3 &b)
+ccl_device_inline int3 operator+(const int3 a, const int3 b)
{
# ifdef __KERNEL_SSE__
return int3(_mm_add_epi32(a.m128, b.m128));
@@ -86,7 +71,7 @@ ccl_device_inline int3 operator+(const int3 &a, const int3 &b)
# endif
}
-ccl_device_inline int3 operator-(const int3 &a, const int3 &b)
+ccl_device_inline int3 operator-(const int3 a, const int3 b)
{
# ifdef __KERNEL_SSE__
return int3(_mm_sub_epi32(a.m128, b.m128));