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authorBrecht Van Lommel <brecht@blender.org>2021-10-24 15:19:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 16:37:04 +0300
commitfd25e883e2807a151f673b87c152a59701a0df80 (patch)
tree9441933f32ba2672ca71c58842342a9c525e123e /intern/cycles/util/math_int3.h
parentd7d40745fa09061a3117bd3669c5a46bbf611eae (diff)
Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/util/math_int3.h')
-rw-r--r--intern/cycles/util/math_int3.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/intern/cycles/util/math_int3.h b/intern/cycles/util/math_int3.h
new file mode 100644
index 00000000000..128f2cb53b8
--- /dev/null
+++ b/intern/cycles/util/math_int3.h
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2011-2017 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_MATH_INT3_H__
+#define __UTIL_MATH_INT3_H__
+
+#ifndef __UTIL_MATH_H__
+# error "Do not include this file directly, include util/types.h instead."
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+/*******************************************************************************
+ * Declaration.
+ */
+
+ccl_device_inline int3 min(int3 a, int3 b);
+ccl_device_inline int3 max(int3 a, int3 b);
+ccl_device_inline int3 clamp(const int3 &a, int mn, int mx);
+ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx);
+
+/*******************************************************************************
+ * Definition.
+ */
+
+ccl_device_inline int3 min(int3 a, int3 b)
+{
+#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__)
+ return int3(_mm_min_epi32(a.m128, b.m128));
+#else
+ return make_int3(min(a.x, b.x), min(a.y, b.y), min(a.z, b.z));
+#endif
+}
+
+ccl_device_inline int3 max(int3 a, int3 b)
+{
+#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__)
+ return int3(_mm_max_epi32(a.m128, b.m128));
+#else
+ return make_int3(max(a.x, b.x), max(a.y, b.y), max(a.z, b.z));
+#endif
+}
+
+ccl_device_inline int3 clamp(const int3 &a, int mn, int mx)
+{
+#ifdef __KERNEL_SSE__
+ return min(max(a, make_int3(mn)), make_int3(mx));
+#else
+ return make_int3(clamp(a.x, mn, mx), clamp(a.y, mn, mx), clamp(a.z, mn, mx));
+#endif
+}
+
+ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx)
+{
+#ifdef __KERNEL_SSE__
+ return min(max(a, mn), make_int3(mx));
+#else
+ return make_int3(clamp(a.x, mn.x, mx), clamp(a.y, mn.y, mx), clamp(a.z, mn.z, mx));
+#endif
+}
+
+ccl_device_inline bool operator==(const int3 &a, const int3 &b)
+{
+ return a.x == b.x && a.y == b.y && a.z == b.z;
+}
+
+ccl_device_inline bool operator!=(const int3 &a, const int3 &b)
+{
+ return !(a == b);
+}
+
+ccl_device_inline bool operator<(const int3 &a, const int3 &b)
+{
+ return a.x < b.x && a.y < b.y && a.z < b.z;
+}
+
+ccl_device_inline int3 operator+(const int3 &a, const int3 &b)
+{
+#ifdef __KERNEL_SSE__
+ return int3(_mm_add_epi32(a.m128, b.m128));
+#else
+ return make_int3(a.x + b.x, a.y + b.y, a.z + b.z);
+#endif
+}
+
+ccl_device_inline int3 operator-(const int3 &a, const int3 &b)
+{
+#ifdef __KERNEL_SSE__
+ return int3(_mm_sub_epi32(a.m128, b.m128));
+#else
+ return make_int3(a.x - b.x, a.y - b.y, a.z - b.z);
+#endif
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_MATH_INT3_H__ */