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authorBrecht Van Lommel <brecht@blender.org>2021-10-24 15:19:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 16:37:04 +0300
commitfd25e883e2807a151f673b87c152a59701a0df80 (patch)
tree9441933f32ba2672ca71c58842342a9c525e123e /intern/cycles/util/string.h
parentd7d40745fa09061a3117bd3669c5a46bbf611eae (diff)
Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/util/string.h')
-rw-r--r--intern/cycles/util/string.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/intern/cycles/util/string.h b/intern/cycles/util/string.h
new file mode 100644
index 00000000000..cc20a6df120
--- /dev/null
+++ b/intern/cycles/util/string.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <sstream>
+#include <string.h>
+#include <string>
+
+/* Use string view implementation from OIIO.
+ * Ideally, need to switch to `std::string_view`, but this first requires getting rid of using
+ * namespace OIIO as it causes symbol collision. */
+#include <OpenImageIO/string_view.h>
+
+#include "util/vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+using std::istringstream;
+using std::ostringstream;
+using std::string;
+using std::stringstream;
+using std::to_string;
+
+using OIIO::string_view;
+
+#ifdef __GNUC__
+# define PRINTF_ATTRIBUTE __attribute__((format(printf, 1, 2)))
+#else
+# define PRINTF_ATTRIBUTE
+#endif
+
+string string_printf(const char *format, ...) PRINTF_ATTRIBUTE;
+
+bool string_iequals(const string &a, const string &b);
+void string_split(vector<string> &tokens,
+ const string &str,
+ const string &separators = "\t ",
+ bool skip_empty_tokens = true);
+void string_replace(string &haystack, const string &needle, const string &other);
+bool string_startswith(string_view s, string_view start);
+bool string_endswith(string_view s, string_view end);
+string string_strip(const string &s);
+string string_remove_trademark(const string &s);
+string string_from_bool(const bool var);
+string to_string(const char *str);
+string string_to_lower(const string &s);
+
+/* Wide char strings are only used on Windows to deal with non-ASCII
+ * characters in file names and such. No reason to use such strings
+ * for something else at this moment.
+ *
+ * Please note that strings are expected to be in UTF-8 codepage, and
+ * if ANSI is needed then explicit conversion required.
+ */
+#ifdef _WIN32
+using std::wstring;
+wstring string_to_wstring(const string &path);
+string string_from_wstring(const wstring &path);
+string string_to_ansi(const string &str);
+#endif
+
+/* Make a string from a size in bytes in human readable form. */
+string string_human_readable_size(size_t size);
+/* Make a string from a unit-less quantity in human readable form. */
+string string_human_readable_number(size_t num);
+
+CCL_NAMESPACE_END