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authorBrecht Van Lommel <brecht@blender.org>2021-10-24 15:19:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 16:37:04 +0300
commitfd25e883e2807a151f673b87c152a59701a0df80 (patch)
tree9441933f32ba2672ca71c58842342a9c525e123e /intern/cycles/util/thread.h
parentd7d40745fa09061a3117bd3669c5a46bbf611eae (diff)
Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/util/thread.h')
-rw-r--r--intern/cycles/util/thread.h90
1 files changed, 90 insertions, 0 deletions
diff --git a/intern/cycles/util/thread.h b/intern/cycles/util/thread.h
new file mode 100644
index 00000000000..09686e4b23f
--- /dev/null
+++ b/intern/cycles/util/thread.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_THREAD_H__
+#define __UTIL_THREAD_H__
+
+#include <condition_variable>
+#include <functional>
+#include <mutex>
+#include <queue>
+#include <thread>
+
+#ifdef _WIN32
+# include "util/windows.h"
+#else
+# include <pthread.h>
+#endif
+
+/* NOTE: Use tbb/spin_mutex.h instead of util_tbb.h because some of the TBB
+ * functionality requires RTTI, which is disabled for OSL kernel. */
+#include <tbb/spin_mutex.h>
+
+#include "util/function.h"
+
+CCL_NAMESPACE_BEGIN
+
+typedef std::mutex thread_mutex;
+typedef std::unique_lock<std::mutex> thread_scoped_lock;
+typedef std::condition_variable thread_condition_variable;
+
+/* Own thread implementation similar to std::thread, so we can set a
+ * custom stack size on macOS. */
+
+class thread {
+ public:
+ /* NOTE: Node index of -1 means that affinity will be inherited from the
+ * parent thread and no override on top of that will happen. */
+ thread(function<void()> run_cb, int node = -1);
+ ~thread();
+
+ static void *run(void *arg);
+ bool join();
+
+ protected:
+ function<void()> run_cb_;
+#ifdef __APPLE__
+ pthread_t pthread_id;
+#else
+ std::thread std_thread;
+#endif
+ bool joined_;
+ int node_;
+};
+
+using thread_spin_lock = tbb::spin_mutex;
+
+class thread_scoped_spin_lock {
+ public:
+ explicit thread_scoped_spin_lock(thread_spin_lock &lock) : lock_(lock)
+ {
+ lock_.lock();
+ }
+
+ ~thread_scoped_spin_lock()
+ {
+ lock_.unlock();
+ }
+
+ /* TODO(sergey): Implement manual control over lock/unlock. */
+
+ protected:
+ thread_spin_lock &lock_;
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_THREAD_H__ */