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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-08 08:19:17 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 06:54:05 +0300
commit623141f339d5066ed6b96ad70ab45fb294e3e612 (patch)
tree4af00e5d967a66829db1bec4bbf369c0529b9bd7 /intern/cycles/util/util_projection.h
parent516e82a90012da3911518103829158215d94215f (diff)
Code refactor: add DecomposedTransform.
This is in preparation of making Transform affine only, and also gives us a little extra type safety so we don't accidentally treat it as a regular 4x4 matrix.
Diffstat (limited to 'intern/cycles/util/util_projection.h')
-rw-r--r--intern/cycles/util/util_projection.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/util/util_projection.h b/intern/cycles/util/util_projection.h
index 0b8ff032120..8073568046d 100644
--- a/intern/cycles/util/util_projection.h
+++ b/intern/cycles/util/util_projection.h
@@ -21,7 +21,7 @@
CCL_NAMESPACE_BEGIN
-/* Data Types */
+/* 4x4 projection matrix, perspective or orthographic. */
typedef struct ProjectionTransform {
float4 x, y, z, w; /* rows */