Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brecht@blender.org>2021-10-24 15:19:19 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-10-26 16:37:04 +0300
commitfd25e883e2807a151f673b87c152a59701a0df80 (patch)
tree9441933f32ba2672ca71c58842342a9c525e123e /intern/cycles/util/util_types_float8_impl.h
parentd7d40745fa09061a3117bd3669c5a46bbf611eae (diff)
Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file.
Diffstat (limited to 'intern/cycles/util/util_types_float8_impl.h')
-rw-r--r--intern/cycles/util/util_types_float8_impl.h112
1 files changed, 0 insertions, 112 deletions
diff --git a/intern/cycles/util/util_types_float8_impl.h b/intern/cycles/util/util_types_float8_impl.h
deleted file mode 100644
index 4e4ea28c6a4..00000000000
--- a/intern/cycles/util/util_types_float8_impl.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * Original code Copyright 2017, Intel Corporation
- * Modifications Copyright 2018, Blender Foundation.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Intel Corporation nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef __UTIL_TYPES_FLOAT8_IMPL_H__
-#define __UTIL_TYPES_FLOAT8_IMPL_H__
-
-#ifndef __UTIL_TYPES_H__
-# error "Do not include this file directly, include util_types.h instead."
-#endif
-
-#ifndef __KERNEL_GPU__
-# include <cstdio>
-#endif
-
-CCL_NAMESPACE_BEGIN
-
-#ifndef __KERNEL_GPU__
-# ifdef __KERNEL_AVX2__
-__forceinline float8::float8()
-{
-}
-
-__forceinline float8::float8(const float8 &f) : m256(f.m256)
-{
-}
-
-__forceinline float8::float8(const __m256 &f) : m256(f)
-{
-}
-
-__forceinline float8::operator const __m256 &() const
-{
- return m256;
-}
-
-__forceinline float8::operator __m256 &()
-{
- return m256;
-}
-
-__forceinline float8 &float8::operator=(const float8 &f)
-{
- m256 = f.m256;
- return *this;
-}
-# endif /* __KERNEL_AVX2__ */
-
-__forceinline float float8::operator[](int i) const
-{
- util_assert(i >= 0);
- util_assert(i < 8);
- return *(&a + i);
-}
-
-__forceinline float &float8::operator[](int i)
-{
- util_assert(i >= 0);
- util_assert(i < 8);
- return *(&a + i);
-}
-
-ccl_device_inline float8 make_float8(float f)
-{
-# ifdef __KERNEL_AVX2__
- float8 r(_mm256_set1_ps(f));
-# else
- float8 r = {f, f, f, f, f, f, f, f};
-# endif
- return r;
-}
-
-ccl_device_inline float8
-make_float8(float a, float b, float c, float d, float e, float f, float g, float h)
-{
-# ifdef __KERNEL_AVX2__
- float8 r(_mm256_set_ps(a, b, c, d, e, f, g, h));
-# else
- float8 r = {a, b, c, d, e, f, g, h};
-# endif
- return r;
-}
-
-#endif /* __KERNEL_GPU__ */
-
-CCL_NAMESPACE_END
-
-#endif /* __UTIL_TYPES_FLOAT8_IMPL_H__ */