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authorStefan Werner <stefan.werner@tangent-animation.com>2018-03-08 02:35:24 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-03-10 06:54:04 +0300
commitf3010e98c343a83e07ff6c2a5437d0043122b083 (patch)
tree5b65da3162727bf00c88babcb216d8dbb4c5a269 /intern/cycles/util
parentfa9175ff02acffd02679398e17732f3832d3fc28 (diff)
Code refactor: use KernelShader and KernelParticle instead of float arrays.
Original patch by Stefan with modifications by Brecht.
Diffstat (limited to 'intern/cycles/util')
0 files changed, 0 insertions, 0 deletions