diff options
author | Thomas Dinges <blender@dingto.org> | 2016-05-09 18:06:22 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2016-05-10 03:53:50 +0300 |
commit | 76481eaeff77e46555f8a0458d860911a9a57a9c (patch) | |
tree | aa3e872c967d4744ad7504a5e54f1003da441984 /intern/cycles/util | |
parent | dc82c2cd4817c6c84a4dd7e313eb2659a8830d59 (diff) |
Cycles: Add support for float4 textures on OpenCL.
Title says it all, this adds OpenCL float4 texture support.
There is a bug in the code still, I get a "Out of ressources error" on nvidia hardware here, not sure whats wrong yet.
Will investigate further, but maybe someone else has an idea. :)
Reviewers: #cycles, brecht
Subscribers: brecht, candreacchio
Differential Revision: https://developer.blender.org/D1983
Diffstat (limited to 'intern/cycles/util')
-rw-r--r-- | intern/cycles/util/util_texture.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h index 837858d0687..346ccd8ac63 100644 --- a/intern/cycles/util/util_texture.h +++ b/intern/cycles/util/util_texture.h @@ -38,8 +38,8 @@ CCL_NAMESPACE_BEGIN /* OpenCL */ #define TEX_NUM_BYTE4_IMAGES_OPENCL 1024 -#define TEX_NUM_FLOAT4_IMAGES_OPENCL 0 -#define TEX_IMAGE_BYTE4_START_OPENCL TEX_NUM_FLOAT4_IMAGES_OPENCL +#define TEX_NUM_FLOAT4_IMAGES_OPENCL 1024 +#define TEX_IMAGE_BYTE4_START_OPENCL TEX_NUM_FLOAT4_IMAGES_OPENCL /* Color to use when textures are not found. */ |