Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-05 01:40:39 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-10-05 01:40:39 +0400
commitfedc8e17223cc5490d465788cac211328a712e5f (patch)
tree78fa4eb2ab6a50cc29dcb411272c71b24d971568 /intern/cycles
parent984e9f9cc8eee131c6602b326e588d2903eda90a (diff)
Cycles: add "From Dupli" option for texture coordinate node. This gets the
Generated and UV coordinates from the duplicator of instance instead of the object itself. This was used in e.g. Big Buck Bunny for texturing instanced feathers with a UV map on the bird. Many files changed, mainly to do some refactoring to get rid of G.rendering global in duplilist code.
Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/blender/blender_object.cpp17
-rw-r--r--intern/cycles/blender/blender_shader.cpp5
-rw-r--r--intern/cycles/blender/blender_sync.h2
-rw-r--r--intern/cycles/blender/blender_util.h4
-rw-r--r--intern/cycles/kernel/kernel_object.h24
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/kernel/svm/svm_tex_coord.h24
-rw-r--r--intern/cycles/kernel/svm/svm_types.h5
-rw-r--r--intern/cycles/render/nodes.cpp24
-rw-r--r--intern/cycles/render/nodes.h2
-rw-r--r--intern/cycles/render/object.cpp4
-rw-r--r--intern/cycles/render/object.h3
12 files changed, 100 insertions, 16 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 8fbb223cbc5..27301026d35 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -194,8 +194,10 @@ void BlenderSync::sync_background_light()
/* Object */
-void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob, Transform& tfm, uint layer_flag, int motion, int particle_id)
+void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::DupliObject b_dupli_ob, Transform& tfm, uint layer_flag, int motion, int particle_id)
{
+ BL::Object b_ob = (b_dupli_ob ? b_dupli_ob.object() : b_parent);
+
/* light is handled separately */
if(object_is_light(b_ob)) {
if(!motion)
@@ -274,6 +276,15 @@ void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob,
object->visibility &= ~PATH_RAY_CAMERA;
}
+ if (b_dupli_ob) {
+ object->dupli_generated = get_float3(b_dupli_ob.orco());
+ object->dupli_uv = get_float2(b_dupli_ob.uv());
+ }
+ else {
+ object->dupli_generated = make_float3(0.0f, 0.0f, 0.0f);
+ object->dupli_uv = make_float2(0.0f, 0.0f);
+ }
+
object->particle_id = particle_id;
object->tag_update(scene);
@@ -328,7 +339,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
bool dup_hide = (b_v3d)? b_dup_ob.hide(): b_dup_ob.hide_render();
if(!(b_dup->hide() || dup_hide)) {
- sync_object(*b_ob, b_index, b_dup_ob, tfm, ob_layer, motion, b_dup->particle_index() + particle_offset);
+ sync_object(*b_ob, b_index, *b_dup, tfm, ob_layer, motion, b_dup->particle_index() + particle_offset);
}
++b_index;
@@ -346,7 +357,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
if(!hide) {
/* object itself */
Transform tfm = get_transform(b_ob->matrix_world());
- sync_object(*b_ob, 0, *b_ob, tfm, ob_layer, motion, 0);
+ sync_object(*b_ob, 0, PointerRNA_NULL, tfm, ob_layer, motion, 0);
}
particle_offset += num_particles;
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index ebf8bb45420..b6d5cc623bb 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -490,7 +490,10 @@ static ShaderNode *add_node(BL::BlendData b_data, BL::Scene b_scene, ShaderGraph
break;
}
case BL::ShaderNode::type_TEX_COORD: {
- node = new TextureCoordinateNode();
+ BL::ShaderNodeTexCoord b_tex_coord_node(b_node);
+ TextureCoordinateNode *tex_coord = new TextureCoordinateNode();
+ tex_coord->from_dupli = b_tex_coord_node.from_dupli();
+ node = tex_coord;
break;
}
case BL::ShaderNode::type_TEX_SKY: {
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 27f6b6ee4ee..ce563087b4a 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -81,7 +81,7 @@ private:
void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree);
Mesh *sync_mesh(BL::Object b_ob, bool object_updated);
- void sync_object(BL::Object b_parent, int b_index, BL::Object b_object, Transform& tfm, uint layer_flag, int motion, int particle_id);
+ void sync_object(BL::Object b_parent, int b_index, BL::DupliObject b_dupli_object, Transform& tfm, uint layer_flag, int motion, int particle_id);
void sync_light(BL::Object b_parent, int b_index, BL::Object b_ob, Transform& tfm);
void sync_background_light();
void sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion);
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index 46fbead9bc1..da8f30ea169 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -36,7 +36,7 @@ struct RenderResult;
ID *rna_Object_to_mesh(void *_self, void *reports, void *scene, int apply_modifiers, int settings);
void rna_Main_meshes_remove(void *bmain, void *reports, void *mesh);
-void rna_Object_create_duplilist(void *ob, void *reports, void *sce);
+void rna_Object_create_duplilist(void *ob, void *reports, void *sce, int settings);
void rna_Object_free_duplilist(void *ob);
void rna_RenderLayer_rect_set(PointerRNA *ptr, const float *values);
void rna_RenderPass_rect_set(PointerRNA *ptr, const float *values);
@@ -84,7 +84,7 @@ static inline void object_remove_mesh(BL::BlendData data, BL::Mesh mesh)
static inline void object_create_duplilist(BL::Object self, BL::Scene scene)
{
- rna_Object_create_duplilist(self.ptr.data, NULL, scene.ptr.data);
+ rna_Object_create_duplilist(self.ptr.data, NULL, scene.ptr.data, 2);
}
static inline void object_free_duplilist(BL::Object self)
diff --git a/intern/cycles/kernel/kernel_object.h b/intern/cycles/kernel/kernel_object.h
index 222ade504cc..01da5050c8d 100644
--- a/intern/cycles/kernel/kernel_object.h
+++ b/intern/cycles/kernel/kernel_object.h
@@ -23,7 +23,8 @@ enum ObjectTransform {
OBJECT_INVERSE_TRANSFORM = 3,
OBJECT_PROPERTIES = 6,
OBJECT_TRANSFORM_MOTION_PRE = 8,
- OBJECT_TRANSFORM_MOTION_POST = 12
+ OBJECT_TRANSFORM_MOTION_POST = 12,
+ OBJECT_DUPLI = 16
};
__device_inline Transform object_fetch_transform(KernelGlobals *kg, int object, float time, enum ObjectTransform type)
@@ -164,6 +165,27 @@ __device_inline uint object_particle_id(KernelGlobals *kg, int object)
return __float_as_int(f.w);
}
+__device_inline float3 object_dupli_generated(KernelGlobals *kg, int object)
+{
+ if(object == ~0)
+ return make_float3(0.0f, 0.0f, 0.0f);
+
+ int offset = object*OBJECT_SIZE + OBJECT_DUPLI;
+ float4 f = kernel_tex_fetch(__objects, offset);
+ return make_float3(f.x, f.y, f.z);
+}
+
+__device_inline float3 object_dupli_uv(KernelGlobals *kg, int object)
+{
+ if(object == ~0)
+ return make_float3(0.0f, 0.0f, 0.0f);
+
+ int offset = object*OBJECT_SIZE + OBJECT_DUPLI;
+ float4 f = kernel_tex_fetch(__objects, offset + 1);
+ return make_float3(f.x, f.y, 0.0f);
+}
+
+
__device int shader_pass_id(KernelGlobals *kg, ShaderData *sd)
{
return kernel_tex_fetch(__shader_flag, (sd->shader & SHADER_MASK)*2 + 1);
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index ce21ab994f0..48e271a9f3f 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -29,7 +29,7 @@
CCL_NAMESPACE_BEGIN
/* constants */
-#define OBJECT_SIZE 16
+#define OBJECT_SIZE 18
#define LIGHT_SIZE 4
#define FILTER_TABLE_SIZE 256
#define RAMP_TABLE_SIZE 256
diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h
index fbaf253177d..6bd8f2ac69c 100644
--- a/intern/cycles/kernel/svm/svm_tex_coord.h
+++ b/intern/cycles/kernel/svm/svm_tex_coord.h
@@ -92,6 +92,14 @@ __device void svm_node_tex_coord(KernelGlobals *kg, ShaderData *sd, float *stack
data = sd->I;
break;
}
+ case NODE_TEXCO_DUPLI_GENERATED: {
+ data = object_dupli_generated(kg, sd->object);
+ break;
+ }
+ case NODE_TEXCO_DUPLI_UV: {
+ data = object_dupli_uv(kg, sd->object);
+ break;
+ }
}
stack_store_float3(stack, out_offset, data);
@@ -141,6 +149,14 @@ __device void svm_node_tex_coord_bump_dx(KernelGlobals *kg, ShaderData *sd, floa
data = sd->I;
break;
}
+ case NODE_TEXCO_DUPLI_GENERATED: {
+ data = object_dupli_generated(kg, sd->object);
+ break;
+ }
+ case NODE_TEXCO_DUPLI_UV: {
+ data = object_dupli_uv(kg, sd->object);
+ break;
+ }
}
stack_store_float3(stack, out_offset, data);
@@ -193,6 +209,14 @@ __device void svm_node_tex_coord_bump_dy(KernelGlobals *kg, ShaderData *sd, floa
data = sd->I;
break;
}
+ case NODE_TEXCO_DUPLI_GENERATED: {
+ data = object_dupli_generated(kg, sd->object);
+ break;
+ }
+ case NODE_TEXCO_DUPLI_UV: {
+ data = object_dupli_uv(kg, sd->object);
+ break;
+ }
}
stack_store_float3(stack, out_offset, data);
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index c82eafc790a..3cf44a3409a 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -43,6 +43,7 @@ typedef enum NodeType {
NODE_TEX_IMAGE_BOX,
NODE_TEX_SKY,
NODE_GEOMETRY,
+ NODE_GEOMETRY_DUPLI,
NODE_LIGHT_PATH,
NODE_VALUE_F,
NODE_VALUE_V,
@@ -149,7 +150,9 @@ typedef enum NodeTexCoord {
NODE_TEXCO_OBJECT,
NODE_TEXCO_CAMERA,
NODE_TEXCO_WINDOW,
- NODE_TEXCO_REFLECTION
+ NODE_TEXCO_REFLECTION,
+ NODE_TEXCO_DUPLI_GENERATED,
+ NODE_TEXCO_DUPLI_UV
} NodeTexCoord;
typedef enum NodeMix {
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index eabb97e7238..b878bdee3c7 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1681,9 +1681,15 @@ void TextureCoordinateNode::compile(SVMCompiler& compiler)
compiler.add_node(geom_node, NODE_GEOM_P, out->stack_offset);
}
else {
- int attr = compiler.attribute(ATTR_STD_GENERATED);
- compiler.stack_assign(out);
- compiler.add_node(attr_node, attr, out->stack_offset, NODE_ATTR_FLOAT3);
+ if(from_dupli) {
+ compiler.stack_assign(out);
+ compiler.add_node(texco_node, NODE_TEXCO_DUPLI_GENERATED, out->stack_offset);
+ }
+ else {
+ int attr = compiler.attribute(ATTR_STD_GENERATED);
+ compiler.stack_assign(out);
+ compiler.add_node(attr_node, attr, out->stack_offset, NODE_ATTR_FLOAT3);
+ }
}
}
@@ -1695,9 +1701,15 @@ void TextureCoordinateNode::compile(SVMCompiler& compiler)
out = output("UV");
if(!out->links.empty()) {
- int attr = compiler.attribute(ATTR_STD_UV);
- compiler.stack_assign(out);
- compiler.add_node(attr_node, attr, out->stack_offset, NODE_ATTR_FLOAT3);
+ if(from_dupli) {
+ int attr = compiler.attribute(ATTR_STD_UV);
+ compiler.stack_assign(out);
+ compiler.add_node(attr_node, attr, out->stack_offset, NODE_ATTR_FLOAT3);
+ }
+ else {
+ compiler.stack_assign(out);
+ compiler.add_node(texco_node, NODE_TEXCO_DUPLI_UV, out->stack_offset);
+ }
}
out = output("Object");
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 82bead7e41a..e8e584dd8ef 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -284,6 +284,8 @@ class TextureCoordinateNode : public ShaderNode {
public:
SHADER_NODE_CLASS(TextureCoordinateNode)
void attributes(AttributeRequestSet *attributes);
+
+ bool from_dupli;
};
class LightPathNode : public ShaderNode {
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 7389b239627..d78a82d589a 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -235,6 +235,10 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene
}
}
+ /* dupli object coords */
+ objects[offset+16] = make_float4(ob->dupli_generated[0], ob->dupli_generated[1], ob->dupli_generated[2], 0.0f);
+ objects[offset+17] = make_float4(ob->dupli_uv[0], ob->dupli_uv[1], 0.0f, 0.0f);
+
/* object flag */
if(ob->use_holdout)
flag |= SD_HOLDOUT_MASK;
diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h
index 88677d79dff..e2c3ad4e071 100644
--- a/intern/cycles/render/object.h
+++ b/intern/cycles/render/object.h
@@ -49,6 +49,9 @@ public:
bool use_motion;
bool use_holdout;
+ float3 dupli_generated;
+ float2 dupli_uv;
+
int particle_id;
Object();