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authorCampbell Barton <campbell@blender.org>2022-10-07 02:32:02 +0300
committerCampbell Barton <campbell@blender.org>2022-10-07 02:42:56 +0300
commitecc404ea1a37a682c0b75ec10fcece9325a15e9d (patch)
treecc5da944238a717ad28a079a3c008d51b871dbbd /intern/cycles
parentb04b87b32244fe1aa00878ca596b3c763dc7297b (diff)
Cleanup: spelling in comments
Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/kernel/integrator/init_from_bake.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/integrator/init_from_bake.h b/intern/cycles/kernel/integrator/init_from_bake.h
index 15968670ac2..667ba949760 100644
--- a/intern/cycles/kernel/integrator/init_from_bake.h
+++ b/intern/cycles/kernel/integrator/init_from_bake.h
@@ -239,7 +239,7 @@ ccl_device bool integrator_init_from_bake(KernelGlobals kg,
}
/* We don't want to bake the back face, so make sure the ray direction never
- * goes behind the geometry (flat) normal. This is a failsafe, and should rarely happen. */
+ * goes behind the geometry (flat) normal. This is a fail-safe, and should rarely happen. */
const float true_normal_epsilon = 0.00001f;
if (dot(D, Ng) <= true_normal_epsilon) {