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authorCampbell Barton <ideasman42@gmail.com>2014-10-29 16:11:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-10-29 16:15:21 +0300
commit133f79e4492eca400d0e043733d43ca522cdb2b9 (patch)
tree52e0636dee671820e46b5bacdf5f799b48877db1 /intern/cycles
parent5c633d3ba0601afc08e7e7f5021e3c23b94d07f6 (diff)
Cleanup: warnings, typos
Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/render/graph.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index 45b08832fea..8fd8663b5a4 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -684,7 +684,7 @@ void ShaderGraph::bump_from_displacement()
* different shifted coordinates.
*
* these 3 displacement values are then fed into the bump node, which will
- * output the the perturbed normal. */
+ * output the perturbed normal. */
ShaderInput *displacement_in = output()->input("Displacement");