diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-26 03:15:09 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-26 03:15:09 +0300 |
commit | 00212683116dce1f335cafb83a42980eeb0cf406 (patch) | |
tree | b31569ade3a08bc0dcda1d6557d009ed2e126e13 /intern/cycles | |
parent | 3722ed13cd99b08caa1fe6bbf247993f98be9f35 (diff) |
Cycles: Cleanup: Remove semicolons from line endings in Python code
Diffstat (limited to 'intern/cycles')
-rw-r--r-- | intern/cycles/blender/addon/engine.py | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py index b2694a285b1..b5149b5082e 100644 --- a/intern/cycles/blender/addon/engine.py +++ b/intern/cycles/blender/addon/engine.py @@ -240,13 +240,13 @@ def register_passes(engine, scene, srl): if crl.pass_debug_ray_bounces: engine.register_pass(scene, srl, "Debug Ray Bounces", 1, "X", 'VALUE') if crl.use_denoising and crl.denoising_store_passes: - engine.register_pass(scene, srl, "Denoising Normal", 3, "XYZ", 'VECTOR'); - engine.register_pass(scene, srl, "Denoising Normal Variance", 3, "XYZ", 'VECTOR'); - engine.register_pass(scene, srl, "Denoising Albedo", 3, "RGB", 'COLOR'); - engine.register_pass(scene, srl, "Denoising Albedo Variance", 3, "RGB", 'COLOR'); - engine.register_pass(scene, srl, "Denoising Depth", 1, "Z", 'VALUE'); - engine.register_pass(scene, srl, "Denoising Depth Variance", 1, "Z", 'VALUE'); - engine.register_pass(scene, srl, "Denoising Shadow A", 3, "XYV", 'VECTOR'); - engine.register_pass(scene, srl, "Denoising Shadow B", 3, "XYV", 'VECTOR'); - engine.register_pass(scene, srl, "Denoising Image", 3, "RGB", 'COLOR'); - engine.register_pass(scene, srl, "Denoising Image Variance", 3, "RGB", 'COLOR');
\ No newline at end of file + engine.register_pass(scene, srl, "Denoising Normal", 3, "XYZ", 'VECTOR') + engine.register_pass(scene, srl, "Denoising Normal Variance", 3, "XYZ", 'VECTOR') + engine.register_pass(scene, srl, "Denoising Albedo", 3, "RGB", 'COLOR') + engine.register_pass(scene, srl, "Denoising Albedo Variance", 3, "RGB", 'COLOR') + engine.register_pass(scene, srl, "Denoising Depth", 1, "Z", 'VALUE') + engine.register_pass(scene, srl, "Denoising Depth Variance", 1, "Z", 'VALUE') + engine.register_pass(scene, srl, "Denoising Shadow A", 3, "XYV", 'VECTOR') + engine.register_pass(scene, srl, "Denoising Shadow B", 3, "XYV", 'VECTOR') + engine.register_pass(scene, srl, "Denoising Image", 3, "RGB", 'COLOR') + engine.register_pass(scene, srl, "Denoising Image Variance", 3, "RGB", 'COLOR') |